Just got back from vacation, where I actually managed to get a surprising amount of non-coding work done on my project! Never underestimate the power of getting offline for a bit - I found it helped me fill in a lot of different gaps that had been holding me up from making as much progress as I had liked!
During the week, a lot of the tasks that had been floating around in my head began to turn into action items. The game that I'm building right now has several physical elements to it, which impact game play, and I had been having trouble figuring out how to build those out. I had a somewhat bitter sweet realization that some of the features that I had wanted to include were likely going to need to be scoped down for the first realization, and I revised some of my spec document to reflect that.
I also set up a teaser website for my project.
Upcoming Action Items: - Solidify list of NPC characters - Finish physical elements - Prototype puzzles
Open Unanswered Considerations: - My project is not a mobile VR project, therefore, I'm not sure that it qualifies for LaunchPad and potential scholarship funds? - Is there a way for us to get access to Touch? My project also requires hand controllers, which makes it challenging to be as immersive as I want with my CV1. Considering Leap Motion, but I'm not sure gestures will work out the same way.