I am working on a hybrid live action/game engine VR that uses characters from Little Red Riding Hood and puts the viewer into a twisted version of the fairy tale with a different plot. I would like to have a maze game type environment and use interactivity between the viewer and 3D rendered characters and environmental elements. I would love this to become a VR series-I have a continuation idea. It has a horror graphic novel vibe to it.
I am from a filmmaking background, so I am looking for advice on development strategy and what is feasible with the currently available technology. I have a short pitch deck I've put together, and I'm re-reading the wonderful Janet Murray, and everything I can read about branching narratives, interaction, labyrinths, game engines, coding, etc.