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Sarah Barrick - Launch Pad - Week 4: The Lincoln Experience

SBarrick
Expert Protege
This past week has been ultra productive for me! I'm about 90% through
my Game Design Document (which I've adapted for my app, since Lincoln is
more "gamification" than gaming.) I've also done some environment
drawings, color scripts, as well as some asset design!

niv9wmiprctm.jpg

You
can see here where I've started blocking in midtones and making color
decisions for the environment. Since Lincoln's speech was given in the
afternoon, I want the enviro to have a "golden hour" feel to it, with
lots of warm, dramatic tones. These will continue to be worked over
during Week 5.

730aq4oq8u1v.jpgI
also did some drawings of what the "stage" could look like - this was
tough because there are  no photos of the Gettysburg Address, so I had
to get creative. Based on the research I've done so far about the time
period and location, I drew a couple of simple, wooden structures that
could have been easily built before the dedication ceremony, and
deconstructed afterwards.

I've also started blocking in the
colors for the storyboards, and will have those wrapped up to share for
next week's updates. I also tweaked some of the facial expressions I
originally came up with during the thumbnailing process.

Next
week I plan to share the finalized color scripts, progress on my Lincoln
model in Blender, and the gray box work I have done for the scene. I
should also have my GDD done 100% to share and hopefully get some
feedback on!

I am looking for some royalty-free resources for
sound clips to start importing into my gray box in Unity - does anyone
have any recommendations?


1 REPLY 1

akababa
Protege
Wow! I love seeing your process! I've done plenty of storyboards for user experience, but not for "film" and storytelling. I find it's really more emotionally sound and communicative. I can't wait to see your progress next week - keep up the great work and thanks for the feedback :smile: