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Week 12: Crossing the Finish Line!

AmyAngryNirdsAl
Protege
This week I've collected all of my work and started to create a project section on our Website.  The pages I've built so far:
  • Intro/description page
  • Why I picked a "serious game" for this project
  • My influences from other games/examples of similar games
  • The Characters
  • The gameplay flow and expected mechanics
  • Beyond the game demo (future levels)
Still left to do:
  • Budget/Funds/Planning
  • Vision and Timeline 
  • Images and Screenshots (I only have reference images that are embedded throughout, so not sure what I'll do here)
Beyond this, I need to figure out how to export and upload my game build.  Because I'm using Fungus (a plug-in?), I don't know if I need to export that stuff too.  Asked Amy Thole for someone there to help me sort it out.  

Then just to complete the application upload and hit send!  OMG!!!!

I hope we all feel like Usain Bolt as we submit our projects!  I know I will!

2 REPLIES 2

Anonymous
Not applicable
Hey Amy, I used Fungus as well as my narrative text and you don't need to export anything special for it. The final build is a signed Android apk that you make with File->Build Settings->Build

Follow the instructions on the developer portal on Oculus, it'll tell you if you need fix anything in the build.

AmyAngryNirdsAl
Protege
awesome!  Thanks MissFacetious!
MissFacetious said:


Hey Amy, I used Fungus as well as my narrative text and you don't need to export anything special for it. The final build is a signed Android apk that you make with File->Build Settings->Build

Follow the instructions on the developer portal on Oculus, it'll tell you if you need fix anything in the build.