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XENTITY: Progress Update.

Anonymous
Not applicable
After Connect3, I've make a little more steps to reach out my final goal.
Here are my progress. IF YOU HAVE GOOD SUGGESTION OR COMMENT, FEEL FREE TO LEAVE REPLY.

You can guess or imagine how the final VR experiences are by combining below three video clips.
The first one is a pre-visualization before adopting mesh texturing and particle animation on VR background simulation.
The second video is my latest prototype VR, which was made by Cinema4D and simple C# scripting.
The visual contrast between Cityscape and landscape is a little different from each other. The first is to make contrast in a scene with upside-down cityscape, but the second is a sequential scene change. Either one can be possible to choose for my final decision. 

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The below video clip is the old version of my concept video. You can guess what pointillized photo particle animation looks like.

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