UploadVR weekend workshop
I am spending the last time before due date in ere.http://goo.gl/IrnQD1I am a little ashamed of my baby steps ㅠㅠ.Anyway, I hope I can turn-in my documentation for scholarship until August 27th with well-organized version.
I am spending the last time before due date in ere.http://goo.gl/IrnQD1I am a little ashamed of my baby steps ㅠㅠ.Anyway, I hope I can turn-in my documentation for scholarship until August 27th with well-organized version.
I’m sticking to the format that I’ve selected for my blog that specifically addresses the areas I’ve come to believe are important for my app, Underdog, and its development. This format has 6 sections, but some sections might not be as long as others...
I tried a meditation app on the Gear VR that used it and was like, whoa, how do I integrate that into my project? So far, online I saw a tutorial that said to use Eclipse to extend a library to a class.jar file, but Android says that they no longer s...
I reached Self Resolve this past week working on Shifting POV. I have launched a good program. Aaron has delivered a beautiful prototype Proof of Concept. I am working on the remaining piece. The website is up. The community is gathered. We respect a...
This is a collaboration with the hot Indie group Sales, and their hit single "Getting It On." The mission is to use Virtual Reality to simulate what a breakup feels like while staying true to the group's aesthetic. Since Sales uses the visual of coll...
We hit another Major Milestone at ShiftingPOV.com today preparing for our #OculusLaunchpad Scholarship Application. Aaron Moffatt created a breathtaking, brilliant Proof of Concept of our Klamath VR film [on no budget using a very entry level 360 Cam...
Chris and I continue our experiments with more interactive meditative experiences. Here's our latest blog post!http://junovr.com/blog/2016/8/9/somatic-therapy-and-indras-net
As I said I would, I focused on the following items1) vision description and timeline for future of content2) pitch describing how funds would be usedI don't dare describe any details here, but simply I say this. PHOBOS needs more scenes (a lot more)...
Well, this week we are busy trying to export videos to create a demo movie. We are doing it through Unity and exporting jpg images and assembling them in premiere pro. I posted last week asking for suggestions on video capture. We are going to try sc...
Hello my fellow Launch Pad participants. I just wanted to give a quick update on our progress here at Story Tonic. We've finalized character designs, and the scope of our demo. We've also decided that we're going to have a VR-Jam (like a game jam) fo...
Hello Oculus Launchpad! It's been a roller-coaster of a summer. All the energy and momentum from the May 21st Bootcamp was zapped when on May 26, my mother passed away. For the next two months I had to deal with all sorts of chaos in my hometown (whi...
Ok- So I did a little math and figured out that in order for me to be able to submit to the Launchpad scholarship portal on Aug. 27, I need to essentially do 13 blog posts between now and that date. A little less than 1 every other day. In order to m...
I just accidentally closed this window and lost everything I wrote. Ugh! So pardon me if this seems short, but now my kid is up from her nap, so I'll be 1/2 distracted.Had a great call with a former game tech, but this time a woman. Last time I asked...
I just accidentally closed this window and lost everything I wrote. Ugh! So pardon me if this seems short, but now my kid is up from her nap, so I'll be 1/2 distracted.Had a great call with a former game tech, but this time a woman. Last time I asked...
I just accidentally closed this window and lost everything I wrote. Ugh! So pardon me if this seems short, but now my kid is up from her nap, so I'll be 1/2 distracted.Had a great call with a former game tech, but this time a woman. Last time I asked...
Starship Disco - by Solus - Week 1Hi All,My game is Starship Disco. It is a VR rhythm shooter for Oculus and Gear VR. There are 8 funky stock disco tracks to blast ships to and the player can also import their own music! To play you just use your hea...
Hi folks, Interested in knowing what you used to record a video of your app in VR on Gear VR. There is a really easy way to record if your app is already in the Oculus store as described here. Thanks!Moh
I've sumbitted this post twice, AND saved as draft just in case b/c it wasn't posting. Can't find it anywhere and can't do it again.
Hello again! So now that I’ve covered why I like VR as a platform, I wanted to take a bit of time to talk about the experience I want to make. The use of games as educational experiences is currently underutilized, and often executed poorly. This is ...
I might want to include some 360 videos in the game I develop as unlockables or active backgrounds (yeah… that might be a lot of processing so we’ll see) so I thought it would be a good idea for me to get familiar with them. As a result, I've been le...
Non-Profit: MoCap/ VR/ AR Studio Space needs our letters of support! Due July 28th! Email me if you can help! Studioamelia@gmail.com (I have a sample letter ready!)I am the chief consultant on a large Non-Profit Art and Tech space being built in New ...
I find writing to be avery intimate act. Writing non-fiction and sharing it via a blog is thereforeextremely intimate, soul-baring, and intimidating for me. Blogging while tryingto figure out my place in the VR industry and how the technology works, ...
Hi everyone,Super late start on the forums.I quit my job at Google earlier this week and will now focus fully on building new VR experiences. My focus is on non-entertainment use cases.I strongly believe in the power of this medium for all kinds of u...
Scriptinghttps://unity3d.com/learn/tutorials/topics/scripting -- beginner gameplay Unity documentation for Scripting 2 methods here: line 7 Start() and line 13 Update() -- whatever is written inside () is the ‘Method’Start is called at beginning of e...
# 2This week, I sketched out what I thought the 3D environment should look like and decided that the objects should not animate (unless they are looked upon). I began to build the basic environment for where the objects will lie and am very inspired ...
I can’t believe the final two weeks are before me and I am on vacation! I am having a fantastic time in Gotland, a small Island in the Baltic Sea, and doing my best to get the final touches on the overall Island/Environment scenery. I’m increasingly ...
My long time interactive designer/collaborator Cyril Tsiboulski and I got the ASUS and Oculus set up at his Cloudred Studio in Soho. We spent time going over the storyboard I made last week. I love working with him. Here I am explaining Cantor sets, ...
Hi there, It has been crazy and it feels like things are moving fast all the time. Mindshiftvr had a demo table at the VR FEST at the Innovation Hanger at the Palace of Fine Arts. We did not know quite what to expect because as you know, we are not d...
After trying to build a number of simple apps and porting them on my devices, I learned several lessons the hard way. Android SDK and Platform Tools non-default paths were causing major build times for me (30+ minutes). I just grabbed Android Studio ...
These screenshots and InVision prototype link are a part of UX design process of my project;Digitized.Just for usability test, this rough mockup design is not so close to my final look of "Digitized" prototype.Testers in screenshot used my iPad on im...