Launchpad 2017
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Week 8 - Refining Animation

This week involved a lot of travel, so progress was minimal. I've never worked on a single clip this long before (almost 2 minutes) and am finding many instances where the long timeline is a burden, so I cut the scene into 3 clips. These can be merge...

Week 8: Oculus Launch Pad (Due Aug 13 Midnight) AG

This week was great. We worked on our SEER time gazing device. We are starting to do renders of the the world. We had a chance to finally check out that Headjack demo. It was pretty cool but as someone else mentioned its only functional for the inter...

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Anonymous by Not applicable
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Cigdem Slankard - Week 8

This has been a bit of a hurry up and wait kind of a week. I am still working with my refugee resettlement contact person to lock some dates down for the August shoot, but I don't have any good news to report on that end. So let's keep fingers crosse...

Anonymous by Not applicable
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Week 7: Animation

Lots of good stuff has been happening with our other projects, but I still carve out some time to keep this pressing forward each week. The most useful improvement is having access to MotionBuilder again, so I am finally able to edit and work with th...

Trauma Care VR: week 7

Completed this week: Focused on design with Unity developerShared design to developerDeveloper to create Unity scenesThis week the team focused on user experience design. Developer tested the limitation of the YouTube API. Had him work and build Unit...

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Week 7: Oculus Launch Pad (Due Aug 6 Midnight) AG

Week 7: SEER VR episodic series.... I had a chance to brainstorm with my creative director and do some research on environment/location/design. Our main location will be set inside a missile silo in a post apocolyptic world. We are planning to scout ...

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Anonymous by Not applicable
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VRX Oculus Blog Week 7 (360° Documentary)

Everything worked out nicely. I went to My Friends House LA and met the founder. She was cool, and let me shoot them that day. I got some good footage of the community and My Friends House LA giving out food, water, clothes.I was able to talk to the ...

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Cigdem Slankard - Week 7

This was a week focused on audio. I got my H2N and recorded some test audio, paired with spherical video on Premiere and outputted to be viewed on the Gear VR. I had a few mistakes and trial and errors, especially with the synching of spatial audio w...

Anonymous by Not applicable
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Oculus LaunchPad Week 7

Every week I feel I move forward and yet still feel like I'm standing still. It's odd. This past week, I decided to take more time over the launch of the Indiegogo campaign. I realised I didn't have everything in place, and I was hustling to try and ...

Anonymous by Not applicable
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VRX Oculus Blog Week 6 (360° Documentary)

Been having trouble getting some people to sign these waivers... but I'm not that worried about it. I'm sure they'll all get returned. I had also planned to volunteer with and get an interview with Tiffany Rose (My Friend's House Foundation) on Skid ...

Cigdem Slankard - Week 6

This was a bit short week for me as I have been traveling to LA for the University Film and Video Association Conference (UFVA). It's been a good event and I am happy to say I will be attending several sessions and workshops on VR while I am here. I ...

Anonymous by Not applicable
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Week 6: Look Dev and Incompatibilities

Where possible, it is best to use the fanciest tools created by Epic to grant extra firepower to your scenes. The three I tried this week came with mixed success. They are:1. The Unreal eye shader2. The Unreal skin shader3. The new Cloth tools from 4...

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Week 6: Oculus Launch Pad (Due July 30th Midnight) AG

NEW CREATIVE SPACE...No work this week on the project because we moved into new offices. Getting our team finally closer together to create and work on this current OLP project in depth and more.... We will be making this our VR studio and LAB. OLPad...

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Anonymous by Not applicable
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Week 6.

Wow.. half way through. I've been focused on launching the indiegogo, which we're aiming to release next week, assuming all assets in place! I have also been offered a couple of amazing opportunities to showcase the experience in October, so it's ful...

Anonymous by Not applicable
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Trauma Care VR: week 6

Completed this week:filmed personal boundaries: 360 photos for Non verbal communicationdeveloper to start design of app user experienceCompleted filming person boundaries, which focused on public, social, personal, and intimate space. I had a female ...

Trauma Care VR: week 5

Completed this week:Re-shoot of aerial footage of Hanna Centerfilmed scene of professional boundaries: photos and personal infofilmed scene of professional boundaries: giving hugsfilmed scene of professional boundaries: meeting in publicstart on edit...

Week 5 - Unreal

Created Unreal project and started importing assets. Had some good caves and rocks, so started building the beginnings of the environment for our scene. Most will need to be adjusted to fit the animation clip, but blocking out the basics helps a lot....

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VRX Oculus Blog Week 5 (360° Documentary)

So I finally got my interview with the LA county sheriff. Due to my car's commandeering by Keystone Towing while I was out of town, it was no easy feat. I went really smoothly though. I really wanted to get better audio but wasn't able to find a reas...

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Cigdem Slankard - Week 5

My project includes a series of 360 documentaries exploring the refugee experience. So far I have shared updates on one of the documentaries, the one in which we sit down and have dinner with four different refugee families and their experiences. I a...

Anonymous by Not applicable
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Week 5

Hey all, Can't believe it's week 5 of the programme. Time has gone so quickly. Last week was great. I went to test out a very rough prototype that we hacked together in 24 hours. We used cardboard and tested it out with a few kids in Upstate NY. The ...

Anonymous by Not applicable
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Week 4: Rigging

This is just pipeline stuff, but after modeling and UVs comes the rigging/skinning phase. The vertices each need to be weighted to a bone, and tested thoroughly to make sure that his elbow doesn't move his ear, and things bend nicely. The colored lin...

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Trauma Care VR: week 4

Was very productive in filming this week. We were able to get 3 out of 6 main scene for the professional boundaries. An aerial footage of Hanna. Acquired Adobe Photoshop and Premiere Element. Developer was able to get test scene in Unity for easy edi...

VRX Oculus Blog Week 4 (360° Documentary)

This week I was able to lock down some more interviews on skid row. Through speaking with people on my project I've been able find out so much more about the systematic way in which skid row is structured. I'm looking for more interviews from people ...

Week 4: Oculus Launch Pad (Due July 16 Midnight) AG

Week four seemed like it came and went so quickly. I didn't get a chance to do much work this week bc I need to rework the story. Originally I was thinking of just a 360 vr version but I really want to make it more engaging and interactive. So thankf...

Anonymous by Not applicable
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