06-23-2018 11:57 PM
07-05-2018 02:26 PM
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07-05-2018 02:26 PM
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07-05-2018 02:26 PM
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07-05-2018 02:26 PM
Hello Folks!
My name is Will Roberts and I’m a 3D artist, animator and VR Dev based in NYC. On the interwebs I go by @WillieRo (Instagram, Twitter, Twitch)
I’m super pumped to share my first update and kicking this thing off right.
While brainstorming my concept, a few questions kept popping up in my mind. If history is told by its victors, how can marginalized people aspire for something greater? How would my 16 year old self reconnect and learn about his heritage in a cool, fun and engaging way?
The project I'm going to be working on is titled “BHX1619” and here is a short rough synopsis.
My goal is to create an Afro-cyberpunk cinematic experience that both educates and entertain. Built around a centralized narrative, the player (visitor) uses gestures to traverse through history, dreams and memories in a non-linear way. While traveling through these virtual dreams and prosthetic memories, the player (visitor) will be challenged by solving puzzles, collecting knowledge and other items to ward off the Chainlink virus. Within my first week and a half, I’ve hammered out a small game design and technical document, created a tiny story bible, rough script, theory and created tons of mood boards. Although this may sound ambitious, for my submission I’ve decided to create a small but polished vertical slice of the experience that demonstrates the core interactions, visual stylization and most importantly, the story.
Below are a few mood boards to give you a feel of the world that I’m building. In my next post, I’ll update you guys with my asset creation pipeline and user interaction design.
Thats all folks! Good luck on your projects!
07-05-2018 02:26 PM
Hello Folks!
My name is Will Roberts and I’m a 3D artist, animator and VR Dev based in NYC. On the interwebs I go by @WillieRo (Instagram, Twitter, Twitch)
I’m super pumped to share my first update and kicking this thing off right.
While brainstorming my concept, a few questions kept popping up in my mind. If history is told by its victors, how can marginalized people aspire for something greater? How would my 16 year old self reconnect and learn about his heritage in a cool, fun and engaging way?
The project I'm going to be working on is titled “BHX1619” and here is a short rough synopsis.
My goal is to create an Afro-cyberpunk cinematic experience that both educates and entertain. Built around a centralized narrative, the player (visitor) uses gestures to traverse through history, dreams and memories in a non-linear way. While traveling through these virtual dreams and prosthetic memories, the player (visitor) will be challenged by solving puzzles, collecting knowledge and other items to ward off the Chainlink virus. Within my first week and a half, I’ve hammered out a small game design and technical document, created a tiny story bible, rough script, theory and created tons of mood boards. Although this may sound ambitious, for my submission I’ve decided to create a small but polished vertical slice of the experience that demonstrates the core interactions, visual stylization and most importantly, the story.
Below are a few mood boards to give you a feel of the world that I’m building. In my next post, I’ll update you guys with my asset creation pipeline and user interaction design.
Thats all folks! Good luck on your projects!
07-05-2018 02:26 PM
Hello Folks!
My name is Will Roberts and I’m a 3D artist, animator and VR Dev based in NYC. On the interwebs I go by @WillieRo (Instagram, Twitter, Twitch)
I’m super pumped to share my first update and kicking this thing off right.
While brainstorming my concept, a few questions kept popping up in my mind. If history is told by its victors, how can marginalized people aspire for something greater? How would my 16 year old self reconnect and learn about his heritage in a cool, fun and engaging way?
The project I'm going to be working on is titled “BHX1619” and here is a short rough synopsis.
My goal is to create an Afro-cyberpunk cinematic experience that both educates and entertain. Built around a centralized narrative, the player (visitor) uses gestures to traverse through history, dreams and memories in a non-linear way. While traveling through these virtual dreams and prosthetic memories, the player (visitor) will be challenged by solving puzzles, collecting knowledge and other items to ward off the Chainlink virus. Within my first week and a half, I’ve hammered out a small game design and technical document, created a tiny story bible, rough script, theory and created tons of mood boards. Although this may sound ambitious, for my submission I’ve decided to create a small but polished vertical slice of the experience that demonstrates the core interactions, visual stylization and most importantly, the story.
Below are a few mood boards to give you a feel of the world that I’m building. In my next post, I’ll update you guys with my asset creation pipeline and user interaction design.
Thats all folks! Good luck on your projects!
07-05-2018 02:26 PM
Hello Folks!
My name is Will Roberts and I’m a 3D artist, animator and VR Dev based in NYC. On the interwebs I go by @WillieRo (Instagram, Twitter, Twitch)
I’m super pumped to share my first update and kicking this thing off right.
While brainstorming my concept, a few questions kept popping up in my mind. If history is told by its victors, how can marginalized people aspire for something greater? How would my 16 year old self reconnect and learn about his heritage in a cool, fun and engaging way?
The project I'm going to be working on is titled “BHX1619” and here is a short rough synopsis.
My goal is to create an Afro-cyberpunk cinematic experience that both educates and entertain. Built around a centralized narrative, the player (visitor) uses gestures to traverse through history, dreams and memories in a non-linear way. While traveling through these virtual dreams and prosthetic memories, the player (visitor) will be challenged by solving puzzles, collecting knowledge and other items to ward off the Chainlink virus. Within my first week and a half, I’ve hammered out a small game design and technical document, created a tiny story bible, rough script, theory and created tons of mood boards. Although this may sound ambitious, for my submission I’ve decided to create a small but polished vertical slice of the experience that demonstrates the core interactions, visual stylization and most importantly, the story.
Below are a few mood boards to give you a feel of the world that I’m building. In my next post, I’ll update you guys with my asset creation pipeline and user interaction design.
Thats all folks! Good luck on your projects!
07-05-2018 02:26 PM
Hello Folks!
My name is Will Roberts and I’m a 3D artist, animator and VR Dev based in NYC. On the interwebs I go by @WillieRo (Instagram, Twitter, Twitch)
I’m super pumped to share my first update and kicking this thing off right.
While brainstorming my concept, a few questions kept popping up in my mind. If history is told by its victors, how can marginalized people aspire for something greater? How would my 16 year old self reconnect and learn about his heritage in a cool, fun and engaging way?
The project I'm going to be working on is titled “BHX1619” and here is a short rough synopsis.
My goal is to create an Afro-cyberpunk cinematic experience that both educates and entertain. Built around a centralized narrative, the player (visitor) uses gestures to traverse through history, dreams and memories in a non-linear way. While traveling through these virtual dreams and prosthetic memories, the player (visitor) will be challenged by solving puzzles, collecting knowledge and other items to ward off the Chainlink virus. Within my first week and a half, I’ve hammered out a small game design and technical document, created a tiny story bible, rough script, theory and created tons of mood boards. Although this may sound ambitious, for my submission I’ve decided to create a small but polished vertical slice of the experience that demonstrates the core interactions, visual stylization and most importantly, the story.
Below are a few mood boards to give you a feel of the world that I’m building. In my next post, I’ll update you guys with my asset creation pipeline and user interaction design.
Thats all folks! Good luck on your projects!
07-05-2018 02:26 PM
Hello Folks!
My name is Will Roberts and I’m a 3D artist, animator and VR Dev based in NYC. On the interwebs I go by @WillieRo (Instagram, Twitter, Twitch)
I’m super pumped to share my first update and kicking this thing off right.
While brainstorming my concept, a few questions kept popping up in my mind. If history is told by its victors, how can marginalized people aspire for something greater? How would my 16 year old self reconnect and learn about his heritage in a cool, fun and engaging way?
The project I'm going to be working on is titled “BHX1619” and here is a short rough synopsis.
My goal is to create an Afro-cyberpunk cinematic experience that both educates and entertain. Built around a centralized narrative, the player (visitor) uses gestures to traverse through history, dreams and memories in a non-linear way. While traveling through these virtual dreams and prosthetic memories, the player (visitor) will be challenged by solving puzzles, collecting knowledge and other items to ward off the Chainlink virus. Within my first week and a half, I’ve hammered out a small game design and technical document, created a tiny story bible, rough script, theory and created tons of mood boards. Although this may sound ambitious, for my submission I’ve decided to create a small but polished vertical slice of the experience that demonstrates the core interactions, visual stylization and most importantly, the story.
Below are a few mood boards to give you a feel of the world that I’m building. In my next post, I’ll update you guys with my asset creation pipeline and user interaction design.
Thats all folks! Good luck on your projects!
07-05-2018 02:26 PM
Hello Folks!
My name is Will Roberts and I’m a 3D artist, animator and VR Dev based in NYC. On the interwebs I go by @WillieRo (Instagram, Twitter, Twitch)
I’m super pumped to share my first update and kicking this thing off right.
While brainstorming my concept, a few questions kept popping up in my mind. If history is told by its victors, how can marginalized people aspire for something greater? How would my 16 year old self reconnect and learn about his heritage in a cool, fun and engaging way?
The project I'm going to be working on is titled “BHX1619” and here is a short rough synopsis.
My goal is to create an Afro-cyberpunk cinematic experience that both educates and entertain. Built around a centralized narrative, the player (visitor) uses gestures to traverse through history, dreams and memories in a non-linear way. While traveling through these virtual dreams and prosthetic memories, the player (visitor) will be challenged by solving puzzles, collecting knowledge and other items to ward off the Chainlink virus. Within my first week and a half, I’ve hammered out a small game design and technical document, created a tiny story bible, rough script, theory and created tons of mood boards. Although this may sound ambitious, for my submission I’ve decided to create a small but polished vertical slice of the experience that demonstrates the core interactions, visual stylization and most importantly, the story.
Below are a few mood boards to give you a feel of the world that I’m building. In my next post, I’ll update you guys with my asset creation pipeline and user interaction design.
Thats all folks! Good luck on your projects!