cancel
Showing results for 
Search instead for 
Did you mean: 

Missing methods while updating to 0.5.0

mohydine
Explorer
Hi all,

I am porting AW to 0.5.0 and I realise some methods seem gone, or at least I can't find them.
1-angularVelocity: Where do I get this now? This one is very important for AW.
2-OVRCameraController.FollowOrientation -> is it gone now (Can't find it on OVRCameraRig)?


Stephane
7 REPLIES 7

mohydine
Explorer
OK I found angualVelocity. It is in OVRManager.display.

mohydine
Explorer
So I guess I have to manually redo the followorientation thing?

mohydine
Explorer
hmm

• FollowOrientation is no longer necessary since OVRCameraRig applies tracking in local space. You are free to script the rig’s pose or make it a child of another GameObject.

cybereality
Grand Champion
Just saw this. Thanks for following up.
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV

mohydine
Explorer
I just gave up for now. I need to look at that more carefully though

Anonymous
Not applicable
Are you talking to yourself in this part of the forum nowadays? :?

Is there no more communication from Oculus side to the early devs?

cybereality
Grand Champion
You just need to parent the OVRCameraRig to your other object, or use a joint.
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV