08-07-2014 08:42 PM
08-08-2014 12:05 AM
08-08-2014 08:05 AM
08-08-2014 11:56 AM
08-14-2014 11:56 AM
08-18-2014 01:48 PM
08-01 05:53:38.253: W/Adreno-EGL(13752): <qeglDrvAPI_eglMakeCurrent:3031>: EGL_BAD_ACCESS
08-01 05:53:38.253: E/libEGL(13752): eglMakeCurrent:813 error 3002 (EGL_BAD_ACCESS)
08-01 05:53:38.253: E/Unity(13752): eglMakeCurrent(s_EGLDisplay, s_EGLSurface, s_EGLSurface, s_EGLContext): EGL_BAD_ACCESS: EGL cannot access a requested resource (for example a context is bound in another thread).
08-01 05:53:38.253: E/Unity(13752):
08-01 05:53:38.253: E/Unity(13752): (Filename: ./PlatformDependent/AndroidPlayer/Source/ContextGLES.cpp Line: 317)
08-01 05:53:38.253: W/Adreno-EGL(13752): <qeglDrvAPI_eglMakeCurrent:3031>: EGL_BAD_ACCESS
08-01 05:53:38.253: E/libEGL(13752): eglMakeCurrent:813 error 3002 (EGL_BAD_ACCESS)
08-01 05:53:38.253: E/Unity(13752): eglMakeCurrent(s_EGLDisplay, s_EGLSurface, s_EGLSurface, s_EGLContext): EGL_BAD_ACCESS: EGL cannot access a requested resource (for example a context is bound in another thread).
08-01 05:53:38.253: E/Unity(13752):
08-01 05:53:38.253: E/Unity(13752): (Filename: ./PlatformDependent/AndroidPlayer/Source/ContextGLES.cpp Line: 317)
08-01 05:53:38.253: E/libEGL(13752): call to OpenGL ES API with no current context (logged once per thread)
08-18-2014 10:57 PM
08-19-2014 02:08 PM
08-27-2014 09:55 AM
09-02-2014 02:50 PM