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Unity 4.6.1 p4

mohydine
Explorer
Guys,

Have you seen the patch 4 release notes?

Oculus GearVR: Enabled low latency audio support.
Oculus Plugin: Future Oculus Plugin releases will no longer require Direct_To_Rift.exe
Oculus: Added VR friendly splash screen for Unity Free.
(none) - Oculus Plugin: Fixed GearVR Unity Pro + Android Basic license issue.

It looks good! Has anyone tried the low latency stuff? Do we have to do something or is it automatic?

Stephane
1 REPLY 1

kteem84
Honored Guest
I tried it and the latency is reduced significantly on Unity audio engine. (I didn't modify anything at all.)

Considering the release note of the patch, it seems Unity added GearVR-specific modification..
So the latency is still too long on 3rd-party audio engines. (I'm using FMOD.)