04-08-2015 08:38 AM
Failed to parse Oculus version string "(Unable to load LibOVR)" with message "There must be 2, 3 or 4 components in the version string.".
UnityEngine.Debug:Log(Object)
OVRManager:Awake() (at Assets/OVR/Scripts/OVRManager.cs:478)
Version check failed. Please make sure you are using Oculus runtime 0.5.0 or newer.
UnityEngine.Debug:LogWarning(Object)
OVRManager:Awake() (at Assets/OVR/Scripts/OVRManager.cs:481)
NullReferenceException: Object reference not set to an instance of an object
OVRDisplay.ConfigureEyeDesc (OVREye eye) (at Assets/OVR/Scripts/OVRDisplay.cs:616)
OVRDisplay..ctor () (at Assets/OVR/Scripts/OVRDisplay.cs:128)
OVRManager.Awake () (at Assets/OVR/Scripts/OVRManager.cs:579)
NullReferenceException: Object reference not set to an instance of an object
OVRCameraRig.ConfigureCamera (OVREye eye) (at Assets/OVR/Scripts/OVRCameraRig.cs:274)
OVRCameraRig.UpdateCameras () (at Assets/OVR/Scripts/OVRCameraRig.cs:147)
OVRCameraRig.Start () (at Assets/OVR/Scripts/OVRCameraRig.cs:98)
NullReferenceException: Object reference not set to an instance of an object
OVRCameraRig.ConfigureCamera (OVREye eye) (at Assets/OVR/Scripts/OVRCameraRig.cs:274)
OVRCameraRig.UpdateCameras () (at Assets/OVR/Scripts/OVRCameraRig.cs:147)
OVRCameraRig.LateUpdate () (at Assets/OVR/Scripts/OVRCameraRig.cs:113)
NullReferenceException: Object reference not set to an instance of an object
OVRGameView.OnUpdate () (at Assets/OVR/Editor/OVRGameView.cs:48)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions ()
04-08-2015 09:39 PM
04-09-2015 02:38 AM
04-09-2015 12:10 PM
04-09-2015 02:40 PM
04-09-2015 08:50 PM
"chrispruett" wrote:
Hey guys, if you have specific feedback about areas of the docs, I'm sure our documentation team would love to hear them.
Also, if you run into a problem that you can't figure out, checking the docs is likely to be the fastest route to a solution (followed by posting here, or to answers.oculus.com). We don't expect you to read the docs with every update, but we do document this stuff so that you can find it when you need it.