I'm essentially looking to get the data on yaw, pitch and roll from the Gear VR sensors and sending that back to my PC (to integrate this device with a positional tracking system). I've looked around a little in the mobile SDK, but am still not sure exactly how to approach this. Any information would be greatly appreciated!
So, off the top of my head I'm not sure the answer. Are you writing a native app or something with a particular game engine? I can ask to see the best way to do this. Or you can look inside the included sample apps, you will likely find the answer.
Also, I deleted your other topic. Please don't cross-post the same message, and keep development related questions to the development section. Thanks.
Sorry, I realized after I posted that it was more of a development question. It would most likely be a native app, unless there's a way to use Unity to access the yaw, pitch and roll of the sensors. Essentially it's for a positional tracking system with its own, software interface. I was hoping to see how it would integrate with the Gear VR.