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Anyone have trouble with Oculus Go disappearing from 'adb devices'?

SC_Nicholas
Explorer
I'm on Windows. Using "CodeWorks for Android 1R6u1" as my Android environment (as recommended for Unreal Engine).

I can successfully see my Oculus Go in my "adb devices" list and communicate with it through Unreal Engine 4, however after I unplug / plug the USB cable it will never show back up under "adb devices". I have to manually enter a "adb kill-server & adb start-server" command, and then the next cable insert will successfully show the device.

Anyone else experiencing this? It's annoying to do this song and dance every time the device is unplugged.
51 REPLIES 51

Anonymous
Not applicable

Voyt
Honored Guest
This might sound silly, but in my case the problem was caused by an USB cable. I just switched back to the USB cable that was given with the Oculus GO and all worked fine.