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Back button quitting application

vincent-moyosa
Honored Guest
Hi,

We're currently in the process of upgrading our project. We are using the Oculus VR Rift SDK Version 3.4.1 with unity 2017.2.0p1 where the controller back button worked like expected. However, with Oculus Utilities SDK Version 1.31 and unity 2018.4.0f1 the application just quits when pressing the back button. This is without any of our code using the OVRInput class. It's also not just going to the home leaving the application alive, it actually quits. I don't see it crashing in the logcat either.

Any thoughts on what we could be doing wrong?


1 REPLY 1

vincent-moyosa
Honored Guest
Okay, so apparently it maps to KeyCode.Escape. Not sure why, but this was the cause since the GoogleVR package sends that for the cross button.