Unfortunately, I've been experiencing a very big issue when it comes to playtesting my game. I used to work with a team of 5 people, but since mid-january, I've been developing the game by myself. Before the team left, we managed to close a version and submit it to the Oculus Store. Everything with that version is fine. However, I developed new features and made some updates in the last 5 weeks or so, wich I'm not able to test on my device. When I launch the APK, the screen goes black and nothing happens.
- It only happens to this specific project; - I can debug performance with Unity's Profiler, and there is no GPU/Rendering info; - Holding the "back" button for a couple of seconds switches to the Oculus Home environment, as usual; - Tried to build in another computer, same problem;