02-08-2017 08:45 PM
02-09-2017 09:40 AM
02-09-2017 11:30 AM
imperativity said:
OK great---
Here is more information on mobile development reserved interactions right here.
The documentation is currently being overhauled at this time to reflect changes on our platform and those of engine integrations we currently support. In the near future the whole developer documentation database will be searchable, too.
I will private message you the link and explanation for implementing the fixed OVRPlatformMenu.cs script.
02-09-2017 10:11 PM
02-10-2017 07:52 AM
AJCMPC said:
@imperativity Thank you for the script. I installed it a few hours ago, but I had to debug it to get it working. The Universal Menu now works as desired, but now the ShowConfirmQuitMenu() function never gets called on short press. I installed your script with no changes as a first test. I confirmed that your HandleBackButtonState() function works, but your DoHandler call fails to fire ShowConfirmQuitMenu() when it should. I fixed it by hard-coding DoHandler's input parameter to eHandler.ShowConfirmQuit.
I had to redeploy this app 30 times just to identify all ins and outs of this issue. As long as there continues to be no deprecation schedule, Oculus developers need to anticipate that breaking changes might fall into their laps at any moment. Please, please relay my passionate vote for a deprecation schedule to the powers that be.