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GetUserProof call fails with null reference

danborthwick
Honored Guest
GetUserProof() has started failing with the error:
Attempt to invoke virtual method 'int retrofit.client.Response.getStatus()' on a null object
Observed in a development build of our Unity based app on Oculus Go. But we're also getting anecdotal reports from our beta users that might be a result of the same issue.

Nothing's obviously changed in our authentication code, which has been generally stable for several weeks. Has anyone seen anything similar? Could something have changed on Oculus' side with a software update or similar?

Any advice or words of comfort much appreciated!
Dan
3 REPLIES 3

danborthwick
Honored Guest
Was happening every single time this morning (approx 10am - 12pm AEST) but now seems to have resolved itself. Possible issue with the Oculus API backend?

Anonymous
Not applicable
Get the same error in GetViewerPurchases callback if there is no internet connection during authentication.

danborthwick
Honored Guest
Haven't had any recurrences in our app since June 7th. The device did have a network connection at the time as other network calls were succeeding. From the error message it's possibly a bug in the Oculus Unity SDK triggered by an error response?