I am putting together the submission for my game Demolo and am wondering how to capture VR gameplay for use in the trailer. Can the Oculus Go stream off video, or can I mirror it's input on a connected computer to capture that screen? I'm hoping the latter is easily doable (ie. I can move the headset to control a game running on my laptop) since that'd be my preferred approach.
The Oculus Go OS has a function for recording in-app. If you want to record straight from the Unity Editor you'd need a PC-VR headset like the Rift. https://support.oculus.com/1410405595754556/
The Oculus Go OS has a function for recording in-app. If you want to record straight from the Unity Editor you'd need a PC-VR headset like the Rift. https://support.oculus.com/1410405595754556/