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Oculus Go Development
If in gearVR single apk size over 500mb, It can't ...
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If in gearVR single apk size over 500mb, It can't run?
Kaonuri
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09-12-2016
08:33 PM
my app includes many 360videos(almost over 700mb). so my app size is over 800~1gb.
if i build in unity and build apk file is over 500mb, unity say error "Unable install apk".
in console
UnityException: Unable to install APK!
Installation failed. See the Console for details.
UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex)
UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message)
UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuildPointToConsole (System.String title, System.String message)
UnityEditor.Android.PostProcessor.Tasks.PublishPackage.UploadAndStartPlayer (UnityEditor.Android.PostProcessor.PostProcessorContext context, Boolean retryUpload)
UnityEditor.Android.PostProcessor.Tasks.PublishPackage.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (BuildPostProcessArgs args)
UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.BuildReporting.BuildReport report) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:176)
UnityEditor.HostView:OnGUI()
if i reduce video file and apk size under 500mb. install and run is possible.
I can't upload gear vr store and run with single apk file over 500mb?
360video
GearVR
help
unity
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rennan101
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09-13-2016
04:53 PM
Thats it, u cant run a apk with over 500mb its on Oculus Documentation
https://developer3.oculus.com/documentation
if u are using Videos, i suggest to you start streaming them, its possible in unity :smiley:
delphinius81
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09-13-2016
06:39 PM
Yeah the best-practice here is to stream/download the videos at run-time.
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