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Is it possible to run normal android app on Oculus Go?

saroj_kumar
Honored Guest
Hi, I am an android developer and want to run my app on Oculus Go.It is getting installed using Android Studio tool, but the app ui is not looking proper in the the Oculus Go device.And also, the controller event is not working.
Can I make my app compatible with Oculus Go? If yes, then what changes I have to make in my app.
Please somebody help. 
9 REPLIES 9

Halfspacer
Adventurer
Hi,
To make your regular Android app work with the Oculus Go you need to integrate the VrApi and build according to the platform specifications. The documentation at https://developer.oculus.com/documentation/ should give you most of the information you need. 

saroj_kumar
Honored Guest
Thank you

saroj_kumar
Honored Guest
I tried to download the sample project in order to know how to start with oculus mobile sdk from the following link:
https://developer.oculus.com/downloads/package/oculus-mobile-sdk/

I opened the project in android studio but while running its throwing the following error:
Error:error: linker command failed with exit code 1 (use -v to see invocation)

Ca you please guide me with a small sample app which is making use of VrApi or just give a demonstration on how to use VrActivity.
Thanks in advance.

saroj_kumar
Honored Guest
Please, somebody help

CoolGamesNet
Explorer
Do a Google for "Oculus TV side load Android".
I have used it for Nikon Snapbridge 360 for Keymission 360 camera.
The Go controller as only device is tricky but works.
UI is totally unfriendly without VR API as noted above.
App connects with bluetooth, captures video and audio then acts as hot spot for download to Oculus Go to be viewed with SkyBox.
I am NOT a programmer just using Android Studio and side loading non-vr apps.
I am also waiting for working example to make first VR app for Go with Android Studio.
System 76 Lemur | 14.1 ′′ Matte 1080p IPS LED | laptop w/ factory mods
Intel Core i7-6500U CPU @ 2.50GHz | 8 GB DDR3 at 1600 MHz 
250 GB M.2 SSD | WiFi 867 Mbps 
Favoring Open Source -> Ubuntu Studio 18.10 for
 Nikon Keymission 360 & Web VR to Oculus Go

saroj_kumar
Honored Guest

Tolin93 said:

Hi,
To make your regular Android app work with the Oculus Go you need to integrate the VrApi and build according to the platform specifications. The documentation at https://developer.oculus.com/documentation/ should give you most of the information you need. 



There is no proper documentation regarding how to integrate VrApi with the regular android app.Can you please share sample code for this if possible.
Thanks.

Heaney-555
Heroic Explorer
What do you mean by "regular Android app"? Do you mean a 2D Android app for smartphones, or a VR app for Cardboard?

saroj_kumar
Honored Guest
I mean 2D android app for smartphones.

Anonymous
Not applicable
Same question here... There is any way at least to run an activity inside some holder/component from unity like it were a tv or display inside the 3D environment?