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Pink Textures On my Particles

Asane
Honored Guest
Hey guys, I'm getting a weird issue in my Gear VR builds. I've tried on the S6, the Note 4 and the S6 Edge Plus. The Edge Plus and the S6 are on 5.1.1. The Note 4 we have, we've left on 4.4.4.

I notice on both the S6 and the S6 Edge Plus, that on switching scenes, my particles would end up being pink. What's odd though is that this doesn't constantly happen. If I open up that specific scene itself instead of switching to it from another level, I get no problems at all.

Any help would be appreciated.
CPU: Intel i7 2600k 3.4Ghz GPU: EVGA GTX 780 Ti Classified Memory:16 GB RAM OS:Windows 7 64-bit Wheel:Logitech G27 HOTAS: X55 Rhino
3 REPLIES 3

drash
Heroic Explorer
Odd problem, and not as easily explained as I first thought it would be. I would probably start by checking the log for errors / clues, via adb logcat.
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mduffor
Protege
When textures show up pink (most likely magenta) that is usually a good sign that a texture or shader failed to load. That bright shade of pink is never really used in real life, so coders use it as the color of trouble since it is so easy to spot.

Asane
Honored Guest
"drash" wrote:
Odd problem, and not as easily explained as I first thought it would be. I would probably start by checking the log for errors / clues, via adb logcat.


I'll try to take a look at the log cat then. What's odd is also is that on the Note 4 which we have on 4.4.4, I've never run into the issue whatsoever.
CPU: Intel i7 2600k 3.4Ghz GPU: EVGA GTX 780 Ti Classified Memory:16 GB RAM OS:Windows 7 64-bit Wheel:Logitech G27 HOTAS: X55 Rhino