cancel
Showing results for 
Search instead for 
Did you mean: 

Possible to show current CPU frequencies in Unity?

jakobbohem
Honored Guest
I found this call for getting VrAPI device data runtime from the oculus SDK with adb
https://developer.oculus.com/documentation/mobilesdk/latest/concepts/mobile-logcat-perf-stats/

is it possible to get some of those values, mainly current CPU frequency in Unity through e.g. the Oculus plugin APIs? I.e. the 1248MHz from here (ideally for each processor core)

06-23 16:48:18.419 26788 26879 I VrApi : FPS=59,Prd=33ms,Tear=0,Early=0,Stale=0,VSnc=1,Lat=0,CPU4/GPU=3/1,1248/0MHz,OC=FF,TA=F0/F0/F0/F0,SP=F/F/F/F,Mem=1539MHz,Free=1246MB,PSM=0,PLS=0,Temp=32.0C/0.0

I know that I can set cpu "level" by calling
OVRManager.cpuLevel = (int)
as explained here, http://static.oculus.com/documentation/pdfs/game-engines/latest/unity.pdf

but that isn't exactly what I am looking for.

thanks!
0 REPLIES 0