02-11-2019 06:09 AM
My questions... will the returned user list be in the same order for each player? And if so, how is it sorted? And what data is contained in a user?LaunchDetails launchDetails = LaunchDetails(CAPI.ovr_ApplicationLifecycle_GetLaunchDetails());
if (launchDetails.LaunchType == LaunchType.Coordinated) {
UInt64 roomID = launchDetails.RoomID;
UserList users = launchDetails.Users;
...
}
02-15-2019 09:34 AM