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Sharing data with Oculus Go

jdprindle
Honored Guest
I am developing an app that needs to share some data in the form of a text file between itself and a PC.  I am using windows 7 and Unity 2018.  I can see the oculus go on my PC and transfer files to it manually, in addition to having my Unity app save a text file to its internal storage.  But I cannot figure out how to have a separate PC app transfer a text file data to the Oculus Go while it is plugged into the computer.  One way I have tried is using a windows library that deals with portable MTP device interaction but I haven't had any luck.  Is there any other way to do this?  I would appreciate suggestions!
1 REPLY 1

jdprindle
Honored Guest
Anyone have any ideas?