cancel
Showing results for 
Search instead for 
Did you mean: 

Tutorial leads to Android API level issue

HoloAcademy
Honored Guest
Hey,

I was following the documentation
guidelines to prepare my environment for mobile development (building
for Oculus Go using Unity engine).
So far so good, but I encounter an issue with Tutorial: Build Your First VR App.

The
scene runs well in the Unity Editor, but when building the APK I got a
prompt stating that it requires Android API level 26 (see image below). I
do not know what trigger this since there is only a simple script in
the whole project. Maybe it comes from the project settings (Android API
- Minimum & Target - are set to 25) ?

When I select "Use highest installed" the application launches but the view is incorrect (stereo is messed up).

If it helps, I'm using Unity 2018.1.0f2.

fnpebvrolmuo.png



0 REPLIES 0