Hello community, I have never used this post before so here goes.
Does anyone know a great method to upload an APK to the store channel for Oculus GO devices? I want to package my app and distribute to my end user. I have used the OVR Coomand Line tool but the APK exceeds the allowed limit, even with the OBB file. I had to split my APK file to export the build to the GO device but I don't know how to upload a split APK to mobile devices? I have tried to use asset bundles but that methodology doesn't work.
To confirm: My app is setup correctly on the developer portal and I have read the OVR command line tool page.