04-01-2017 07:50 AM
05-22-2017 11:24 AM
Leemon89 said:
Any news here?
05-23-2017 05:28 AM
05-23-2017 08:07 AM
Leemon89 said:
@imperativity
Thank you! I'll try that.
@Norman3D
Thank you, Sir! Are you working on UE4? If so, would you be so kind and share shader complexity figures? And what software are you using to test performance? I wonder how I could find prediction time in my case.
Edit: are you using OpenGL ES 2.0 or 3.1?
05-23-2017 10:40 AM
Norman3D said:
Here is a link of the finished game, the footage you see is with the high quality profile:
https://www.youtube.com/watch?v=U9qT_2NJbbQ
05-23-2017 01:31 PM
aussieburgerVR said:
Norman3D said:
Here is a link of the finished game, the footage you see is with the high quality profile:
https://www.youtube.com/watch?v=U9qT_2NJbbQ
Great stuff! Would love to ask some unreal related questions for tips on how you achieved such a great looking product!Many thanks for sharing the information! 🙂
- Are you using mobile HDR on or off?
- Are your materials lit or unlit?
- How did you achieve the reflections?
- How did you get your textures/materials so crisp looking? at what size do you recommend for the textures and any specific material trick?
05-23-2017 11:42 PM
Norman3D said:Here is a link of the finished game, the footage you see is with the high quality profile:
https://www.youtube.com/watch?v=U9qT_2NJbbQ
05-24-2017 01:28 AM
drash said:
Norman3D said:Here is a link of the finished game, the footage you see is with the high quality profile:
https://www.youtube.com/watch?v=U9qT_2NJbbQ
Is this game out yet? I don't see it on the store yet. Looks great!
05-24-2017 02:26 AM
05-24-2017 04:16 AM
Leemon89 said:
@Norman3D
Big thanks for the info! Looking forward to read your blogpost. Couple more questions pls: what are drawcalls and tris count?
05-25-2017 09:13 AM