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What is the policy on entitlement checks for F2P titles?

trs_brock_heinz
Explorer
I'm working on configuring our UE4 a project for upload to the dashboard, which required enabling the "distribution" and "remove OSIG" options. This triggered the following error:

error: package com.oculus.svclib does not exist 
com.oculus.svclib.OVREntitlementChecker.doAutomatedCheck(this)



I was able to work around this by commenting out the call to doAutomatedCheck from GearVR_API.xml which allows the build to succeed. However, will this be a problem from the perspective of Oculus store policy? Do we need to make sure this code works correctly before we ship? 

(FWIW - we didn't have this issue on an earlier version of UE4)
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