Oculus Go Development
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Plans to merge GearVR app and Go/Rift app?

Hi there,I'm just wondering if there are plans on the roadmap to eventually consolidate the GearVR and standard Go/Rift Oculus apps (at least on Android, of course). I'm doing social development on my company's app right now and I'm finding an annoyi...

Unity App requires multiple launches to run on Go

This is pretty strange behavior, after side-loading my Unity test App APK onto Go, I have to re-launch the app anywhere between 1-10 times for it to run, meaning when I click on my App, it pops back to the menu after a few seconds. This can be frustr...

vjfader by Honored Guest
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VR Hoops /p2p example

hey hi!I am currently trying to do some p2p integration into my oculus go app, and i was hoping to learn from the Vrhoops example... but i cant seem to find it? Can anyone point my nose in the right direction? I have the oculus integration piece in m...

How to open the store page for your app?

Hi there,Apologies for the barrage of questions, but development on our first Oculus Go title is hotting up and there is much we don't know!:blush: Anyway, I am trying to add a link to our app's store page, so that users can rate it (similar to how w...

OVR Metrics Tool not working

Been using a bat file with the commands from the documentationadb shell setprop debug.oculus.notifPackage com.oculus.ovrmonitormetricsserviceadb shell setprop debug.oculus.notifClass com.oculus.ovrmonitormetricsservice.PanelServiceadb shell am force-...

How do I make my video app run in the background

I'm building a video player app and I want the video to continue in the part where before I remove my headset. I want it when I put it back it will go back to the last time before taking it off. Any leads on how I will make this happen?I saw things l...

superjohn by Honored Guest
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Developing for Oculus Go?

Hi, I'm artist developing software with unity and I have a couple of questions that do not seem to be answered in the Oculus doc.1. Is the process for developing for the Go the exact same as the Gear VR? 2. Is it possible to upload a game to the Go w...

venom2450 by Honored Guest
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VrSamples Cubeworld Framework missing

I just downloaded the Mobile SDK from https://developer.oculus.com/downloads/package/oculus-mobile-sdk/. In VrSamples, I have the following sample projects:CinemaSDK/ VrCompositor_NativeActivity/ VrCubeWorld_SurfaceView/Oculus360PhotosSDK/ VrControll...

VILLMER.COM - Cordova + Android = GearVR?

So I've been interested in moving my existing 360º video platform (http://www.villmer.com/tools) onto mobile devices. The current application is built upon HTML5 and WebGL. Utilizing Apache Cordova, and a number of custom plugins, I've managed to cre...

villmer by Honored Guest
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Can I use the system scene in my app?

I have a simple cylinder projection that I would like to render in the same scene the user experiences when they navigate the system itself. Is this possible? Maybe there is a system call that gives me the scene as a layer? I'm working in Oculus Go w...

ed_slatt by Honored Guest
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Release channel builds not appearing in library

I added an alpha build for my app, registered myself as a test user, and could immediately see the app in Navigate > Library > Not installed on my Go.I added a colleague using the same process, but the app was not listed on his Go. He eventually foun...

rupert by Protege
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Gear VR Black screen when build

When I build any app with Unity, I am getting a black screen. I have followed the instructions here https://developer.oculus.com/documentation/mobilesdk/latest/concepts/mobile-device-setup/ , and also created an OSIG file as instructed here https://d...