React 360 into oculus store
Can we build a mobile native app ready for the Oculus store (for Gear and Go) from a React 360 project?I was expecting to have a tools similar to React Native!
Can we build a mobile native app ready for the Oculus store (for Gear and Go) from a React 360 project?I was expecting to have a tools similar to React Native!
I am getting "The package uses Google Mobile Services, which is not supported on this device" error for Oculus GO.I am building the app natively (not through Unity). What's consider as "Google Mobile Services"?- com.android.support:appcompat-v7?- com...
Hey there, I'm new with Unity and VR stuff so be patient please. I'm working on a project where i want the camera to be static in front of an object, and want to get gyroscope values to do other stuff, is there any way to do something like that? If s...
Hello everybody,I'm currently developping a native android application for Samsung Gear VR that is basically a 360 video player (It uses exoplayer2).I would like to completely disable the camera's rotations in order to force the user to see only a fi...
Hello everyone,I would like to freeze the camera only when the user is between two angles.But when I do so, I lose the user's head rotations because I use camera.lookAt() to know where the user is gazing.Do you have any suggestions or ideas to do hel...
Hi,I have android studio on Ubuntu 17.04 (it's a snap version but I don't think it should make a difference)I succeed to install some VrSamples with gradle from my command line, i.e `gradle task` or even `gradle installDebug` works like a charm.But w...
Hi,I'm using Unity and I'm trying to hack some positional tracking into the Oculus Go. I'm wondering if there is any way to retrieve the estimated time till photons? That would be important for correctly predicting the HMD's pose.How much time does t...
Hello!I migrated to Lightweight Virtual Reality Render Pipeline after some digging everything seems to work. one issue, for now, is that I've used the 2nd camera and now is not rendering. The 1st camera is rendering my close objects (player), and the...
How to play a web page in oculus unity? oculus support uniwebview?
Hi,I'm working on an Unity game that I'm planning to release first for the Gear VR. The build I have runs fine on Android and in VR, but I've always had a sort of 'lag' at the beginning of the game that disappears fairly quickly. I believe Unity must...
Hello,I would like to implement the oculus browser (or any other web browser) in my custom oculusGO app, is there an api I could access or any other way to import the browser into my project? TIA
Hello everyone! I'm a VR developer who's working on a Gear/Oculus Go app. I'm having issues finding a decent tutorial on how to use the Gear VR and Oculus Go controller in my app. I'm trying to get it so that you can interact with objects the app. Th...
We are unable to upload a Gear VR binary for one of our apps. It is a Unity build and update to a version we currently have in the alpha channel.Both, online and command line upload throw the same error:"Processing issue. Sorry, we encountered a prob...
Can someone (help) post a complete WORKING Node.js Web VR based kiosk demo that uses Android Studio ?I have a website walk through using a floor plan of a maker space I would like to offer to visitors to the space.A link can be made available externa...
Hey, I was following the documentation guidelines to prepare my environment for mobile development (building for Oculus Go using Unity engine).So far so good, but I encounter an issue with Tutorial: Build Your First VR App.The scene runs well in the ...
speech recognition works in Oculus Go
When I use UDP broadcast on local network (192.168.1.255) there are a lot of package drops in our Oculus Go receiver and delta time between incoming packages goes up to 200ms.I can send 60Hz UDP unicast data to Oculus Go and receive it without proble...
Hi,Second screen on phone (into the companion app) ?Does anyone have information about the release of this feature?https://venturebeat.com/2018/05/05/oculus-go-could-get-a-second-screen-in-the-future-your-phone/~TL
Hello everyone!I´m begginer in developer with GEAR VR, please Help Me!I have a question with my project in gear vr.As the image below, we can see that in this project there are 2 sdks installed the Google Cardboard (where the cursor is tracking) this...
I am currently using cylinder layers for my UI. The layers are obviously curved. Now my question is if it is possible to get flat layers for my ui. I tried using a cube layer but I am not able to set the distance of the layer.
I can not upload a new binary to the ALPHA channelIt became the same as the symptom of the link below.https://forums.oculusvr.com/developer/discussion/67076/build-dashboard-stuck-at-processingPlease hlep
I can not upload a new binary to the ALPHA channelIt became the same as the symptom of the link below.https://forums.oculusvr.com/developer/discussion/67076/build-dashboard-stuck-at-processingPlease hlep
Hi Team,I want to develop an app for oculus store to show virtual tour (using krpano). But I am not able to open URL in app. How to integrate the webview or browser in app? ThanksChandravir PariharAndroid Developer
Hi, I'm working with external 6 dof HW, I'm trying to replace vrapi_GetPredictedTracking with my own tracking pose, I'm doing it with VRCubeWorld_NativeActivity, but it seems like something in OVR API override my rotation data with the phones IMU dat...
Hi all. Does anyone know how to get an Oculus Go to see Bluetooth devices such as a HC-06 Bluetooth module connected to an Arduino?I've no problems doing this with a PC or Gear VR, but it seems the Oculus Go doesn't want to see pretty much anything a...
I have gotten a couple of android file browsers to work in my app but I cannot find the movies or pictures folder, nor can I see filenames only folder namesAnyone know what the real root folder name is, and if this is a file permissions issue on the ...
I've been working on a GearVR/Oculus Go game. I have the game uploaded to the Oculus Dashboard as a Beta build, and I have an Oculus Go and a GearVR (with Galaxy S7 Edge) to test it on.The Go works fine, no issues there.However, on my last update tha...
I am new to VR applications design and development and need your expert opinion. Will Ocusdk work on google cardboard, after specially with a release of oculus mobile sdk ( which is used in samsung vr-gear) or cardboard only works with Cbsdk? Thanks ...
I have used Unity as development platform for playing 360 video in Samsung Oculus VR Application and everything was fine in terms of playing Top-Down or Side-by-Side issue. Recently, I have come across a strange issue while using Unity 360 Video Play...
I have used Unity as development platform for playing 360 video in Samsung Oculus VR Application and everything was fine in terms of playing Top-Down or Side-by-Side issue. Recently, I have come across a strange issue while using Unity 360 Video Play...