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How to disable left or right camera?

I've been trying to disable either the left or right camera in the hierarchy in unity but it keeps turning back on . I'm not sure where in the script I can change this so it remains disabled. Any help would be appreciated.

Qix by Explorer
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Hard Lock / Reset on Scene transitions in Unity

We've noticed an issue with Unity projects that the Note 4 could reset or hard lock (needs a battery pull) during a scene transition (load new level). This has been observed with a number of projects including light weight projects.Is there any insig...

RaveTZ by Protege
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Movie on Device

Hello ! I have a problem with the video's sample. I try to create my new 360 videosTell me if it's wrong :-I place my basical camera in thye middle of my scene-I had my sphere with a random texture on it.-I place reaplce the path with mine mediaPlaye...

erodann by Honored Guest
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Hardware detection and vr_dual not working?

"vr_dual" currently doesn't work for sideloaded apps (Oculus Home overrides the game and sends it to the background) and there aren't any third-party apps that demonstrate the behavior coming from the store. One of the Oculus Team members said to set...

shaking head freezes app (app rotation)

Hi,I have a scene where I have a OVRCameraRig being moved by itween as fly through.When I look around everything looks good and working fine. Frame rate is about 50-60fps. However when I shake my head, viewport does freeze. Last frame ends up with in...

Oculus Mobile SDK 0.4.3 Released

Release Notes This document provides an overview of new features, improvements and fixes that are included in this distribution of the Oculus Mobile SDK. If you are developing with Unity, we recommend updating to Unity 4.6.1, which contains Android 5...

GetPixels of RenderTexture not working on device

This code to get the pixels of a camera does work when running on a desktop (Macbook) but is doesn't work when I build to GearVR, I only get black images with very small file size.Could it be that using this on Android is a Pro only feature, or is th...

bart42 by Honored Guest
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Ocusdk or Cbsdk ( Cardboard SDK ) for my VR App?

I am new to VR applications design and development and need your expert opinion. Will Ocusdk work on google cardboard, after specially with a release of oculus mobile sdk ( which is used in samsung vr-gear) or cardboard only works with Cbsdk? Thanks ...

ocu123 by Honored Guest
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Project development

Hi everyone,I have a project I want to look at developing and wondering if I can get some pointers on the direction to go or what's needed.I want to 3D scan a object and setup way points on the object to be checked and the system/game marks these off...

13thFloor by Honored Guest
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Mobile SDK for Unity 5

Is there an ETA on the availability of the Mobile SDK for Unity 5.0, which is no longer in beta? It would be great to have a sense of timing for planning purposes.Thanks!

Head Tracking problem with exynos Note 4

Hello,I have been trying to run samples applications from mobile SDK, but head tracking is not working on any of it.My setup looks like this:- Note 4 with exynos (N910C)- Android 5.0.1- Unity 4.6.3p2- Oculus Mobile SDK 0.43Important note is that I do...

dummyboy by Honored Guest
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Mobile Transparent Shader?

So according to the best practices for mobile, one of the key bullet points is to "avoid alpha tested / pixel discard transparency. Alpha-testing incurs a high performance overhead. Replace with alpha-blended if possible."Does anyone know which of th...

Application doesn't run goes to Gear VR Home Screen

I've been trying to get my development environment up and running. I've encountered the following problem. - Compile the app and push it to my note 4.- Run the app on the note 4 - get a dialog saying connected it to the VR headset- When I connect the...

LTrain by Honored Guest
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Reset Camera Orientation

I'm using multiple cameras in a scene and switching between them using the demo MultiCamera script. However, I'd like to modify it such that when I return to a camera that camera is always in the a specific orientation to begin. I've been trying to u...

Head-neck model extreme?

Hi, I recently started learning to develop with unity (and with anything for that matter) and I have pushed my first prototypes into my gear vr. I am doing testing as well in my dk1. I am using the unity integration that comes in the sdk for pc (for ...

Ayfel by Expert Protege
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Oculus Signature File crash

When oculus fails to detect a signature file, the polite thing to do would be to print out an error message or something. After going through the signature file issue once on my first project a few months ago, I just started a new project, and the si...

Moving object jitter

Hi,when I move a 3D object horizontally near the head of the viewer the object has position jitter on the gearvr note4.Does anyone observed this and has a solution to that?(frame time is used correctly and left/right image is drawn with the same obje...

guerk by Honored Guest
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Tips on optimizing for the Gear VR on S6?

Now that a new Gear VR + Galaxy S6 has been announced, it looks like the GPU in it is a Mali-T760 MP8 (Exynos), whereas the Note 4 either had a Mali-T760 MP6 (Exynos) or an Adreno 420 (Snapdragon).On the one hand, I'm hearing that Lollipop is slower ...

drash by Heroic Explorer
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Native App development

Hello, I try to build and run a native app, based on the VrTemplate.What I have done:1. Navigate to VrTemplate and write make_new_project.bat myapp mycompany2. create a assets folder in myapp3. put my oculussig file in myapp\assetes folder4. in myapp...

Boke by Honored Guest
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0.4.3 unity package import error

I'm getting an error importing the new bundle. I've removed all remnants of old SDKs per the directions, and when I import the new one, everything seems to be imported fine except for one file:Plugins/x86/OculusPlugin.dllthe error I get is "Moving fi...

Sell Oculus Rift DK2

Hi, I bought oculus DK2 few months ago...Now I want to sell this amazing product but I don't know if it's legal or not!So, it is legal sell DK2 or it's a limited customer product?Is the warranty valid if purchased by an other customer?Thanks a lot,Th...

[Unity Gear VR] Any good Z-ignore shader?

Hi everyone,Does anybody has a working shader that will render the object always in front? Unlit is enough, but supports transparency. I will use it to display HUD text in Gear VR.I have my own Unlit/Transparent Front shader. It is working but when I...

Custom made gallery of 360photos

Hi there,I am trying to make my own gallery of 360photos to show to my prospective clients. I was able to view my 360 photos through the oculus app and they look great. However if I develop app with in Unity I can't achieve the same quality. I used s...

ondrej by Honored Guest
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Streaming video (using Kodi / XBMC)

This isn't perfect. It's made for 3D TVs but can work with a little setup.You will need a controller and some common sense. If you are missing either of these, you should come back when they are both ready.This howto does not cover adding sources to ...