Oculus Go Development
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oculus go device not listed in adb.

I'm installing app from unity through build and run options ,the app builds and runs in go successfull shows in consle while we saw the app in unknown sources it's not there inside the go headset.The device is not shown in adb list also is there any ...

FFR generally broken on Go?

Hey y'all!Today I did some testing with FFR on the Go using the 4.22.3 Oculus branch with the 1.39 pluginTurns out that when using Vulkan, FFR apparently does not work, regardless if I set the FFR enum every frame, at the very beginning using my game...

Mobile SDK - v1.22 (02/19/19)

Version 1.22 of our Mobile SDK has been released!The Oculus Mobile SDK includes libraries, tools, and resources for native C/C++ development for Oculus Go and Samsung Gear VR. If you work primarily with Unity or Unreal Engine, in most cases it is not...

playback of videos (frame rates)

If I have 25p footage would that supposed to playback OK inside the Oculus Go or does footage have to be 30p?Reason is I'm having juddery playback where there is al ot of motion in the shots (i.e horses running)

IcanVR by Honored Guest
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Oculus Go | 360° Video Player / Kiosk Mode

Hi there,I have produced a 360 clip which is intented for showcasing offline via Oculus Go. Currently I use the Visbit Premium PIayer. Does anyone know a 360 Video Player for the Go which works with 6-8K clips? I tried most of the players in the stor...

vr360bln by Explorer
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Kiosk mode for oculus go

Might have posted this in the wrong place, so Mods feel free to delete my postHello, I am trying to follow this post https://forums.oculusvr.com/developer/discussion/66953/solution-for-kiosk-mode-on-oculus-go but I can't wrap my head around some thin...

Resolved! Oops! Something went wrong

Oops! Something went wrong. Please make sure that your URL is correct.This is the error message one of my reviewers keeps getting when clicking on the accept button in the release channel offering email. We tried different browers, computers, enable ...

Reset the View

When my application launches I get some difference in the head direction and the content placing in the VR environment. There is some angle difference which stays even if we press the oculus button.Is there any way to reset the view in Android so tha...

Occulus Go Video Player

Hello, Is there any open source video player for oculus go? Or anyone knows video player for oculus go that is possible to be controlled from outside (like using a web client). Such that a simple python/ nodes server instruction can trigger it to pla...

Gus32 by Honored Guest
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Render 360 with UE4 and play on the Go

I have a camera animated around a room in UE4. I am trying now to play a recorded video I did in Unreal with https://forums.unrealengine.com/unreal-engine/marketplace/1595263-camera-360-system-blueprints . I have recorded with that plugin with nearly...

Anonymous by Not applicable
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[Known Issue] Build uploads failing

Currently trying to upload a build using the ovr platform tool, and it is failing every time. It tries "Fetching previous build" and then "reconstructing uploaded file" 4 times and then fails with "ERROR: Sorry, we encountered a problem while process...

Dover8 by Explorer
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Any way to receive ANT+ for Oculus GO?

Hi.I am trying to develop a bicycle game using indoor trainer for Oculus GO.There is a standard signal format called ANT+ and many indoor trainer and bicycle computer use the format.I built a test app for Oculus GO and then hit play, a dialogue showe...

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gedo831 by Protege
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Question about deleting Unity Test Builds

Hi, I've had a lot of issues with Unity, finding the right libraries to start off with that don't throw a million faults just installing VR libraries into it, but I've done one basic Rollaball demo that ran and installed it in my headset successfully...

montybk by Honored Guest
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