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Oculus Go and no audio in unity

rhett_loban
Honored Guest
I was hoping to get some advice or assistance with this. I am working with 360 Video and whenever I package it for for the Go the audio often doesn’t work. I have tried using the audio directly from the 360 video and separating it and still have this issue. Same when using new projects as well. I have changed the setting in unity around, imported oculus utilities and still have the same issue. I have even gone back a unity version and am still experiencing the same issue. I have tried simple awake through inspector as well as using scripts and will get the same result regardless. It works sometimes, but often not at all. Any help is appreciated; thank you.
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