cancel
Showing results for 
Search instead for 
Did you mean: 

Oculus confirms second-screen support is coming to Oculus Go

snovak
Explorer
Does anyone know of how to view/stream to an external monitor, so people in the room can see what you're looking at?

https://www.digitaltrends.com/computing/oculus-go-second-screen-casting-coming-soon/
Looking for feedback.  Any roadmap or ETA on this feature?  

22 REPLIES 22

MaxArch
Heroic Explorer
The GO has updated - the casting option is available. An iPhone is connected (bluetooth) and on the same wifi. If casting is started on the GO nothing happens though. Anyone successful?
Edit:
* It works now. Had to reinstall the Oculus app on the iPhone and allow (push)notifications.
* No audio (no biggie)
* It lags CoasterCombat (too bad)
* Dev builds will not cast -> Why??? Especially for devs this would be a very welcome / much needed feature - if you could share the view while testing would be BIG

rgholm
Explorer

maxBr said:

The GO has updated - the casting option is available. An iPhone is connected (bluetooth) and on the same wifi. If casting is started on the GO nothing happens though. Anyone successful?
Edit:
* It works now. Had to reinstall the Oculus app on the iPhone and allow (push)notifications.
* No audio (no biggie)
* It lags CoasterCombat (too bad)
* Dev builds will not cast -> Why??? Especially for devs this would be a very welcome / much needed feature - if you could share the view while testing would be BIG

Looking for the same support. How do we add casting support to our dev apps!? 

JoeS2018
Protege
I think it's supposed to "just work."  It did for me in my testing, but my beta testers are reporting that they get an error along the lines of "can't cast app outside the headset."

Maybe the feature's just buggy, but maybe there's something we're supposed to do to enable it.  Would love to hear some official response from Oculus about this.