01-27-2018 04:26 PM
01-28-2018 06:18 PM
DeadlyJoe said:
It's difficult to sculpt very fine details, primarily because Medium doesn't have an alpha brush tool like ZBrush or Blender. We're hoping that alpha brushes are coming in a future update.
dan108 said:
considering that the downresing is destructive isn't it too hard to scuilp using medium?
What Medium is extremely good at is blocking out models very quickly. I can sketch an entire character, head to toe, in Medium in 30 to 40 minutes, which would take me hours to do in Blender. So, a lot of people are using Medium to sculpt the base model, and then exporting the mesh to ZBrush or Blender to add the details, textures, and render the final product.
Here is a dragon head that I did this morning which took 11 minutes. The professionals, like Glen Southern of SouthernGFX, who work on this kind of art every single day, can do sketches like this even faster.
01-28-2018 06:34 PM
01-28-2018 06:36 PM
01-28-2018 07:02 PM
dan108 said:
@DeadlyJoe may I ask you how does it work an alpha brush tool please?
01-29-2018 12:51 PM
01-29-2018 01:15 PM
01-29-2018 01:21 PM
01-29-2018 01:33 PM
P3nT4gR4m said:
If you checkout my sketchbook thread, look for any pics with the Medium logo (most of them) those are all Medium-only.
https://forums.oculusvr.com/community/discussion/47445/p3nts-sketchbook
01-31-2018 12:47 PM
dan108 said:
may you show me some female/male portraits of human beings faces made only with Medium please?
01-31-2018 04:14 PM