06-15-2017 02:03 PM
06-15-2017 03:52 PM
06-16-2017 01:06 AM
06-16-2017 10:29 AM
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06-16-2017 11:12 AM
duncankeller said:
@FrozenPea
You have the right idea with using the boolean'd watertight mesh, those should all theoretically work. Probably something funny in the import code, I'll take a look at it. In the mean time, definitely try triangulation and see what happens. Indeed we support quads now, but if it works when you triangulate it that's more info for us to help nail it down and get it fixed.
06-16-2017 11:31 AM
06-16-2017 12:13 PM
06-16-2017 01:01 PM
06-16-2017 01:32 PM