So I made a sculpt in Medium and exported it with vertex colors. Imported that into Zbrush and used some functions in ZB to modify the vertex colors/ and geometry. Now I want to reimport back into Medium. Seems I can only get the mesh added back in but not with the polypaint. Anyway around this?
Hey @RuptureGames, you should be able to import reference meshes and meshes as clay if you import an OBJ with vertex color or textures - this may be a bug, which we'll look into. In the mean time, please try importing an FBX with vertex color. If that doesn't work, let's try something else.