cancel
Showing results for 
Search instead for 
Did you mean: 

Casting should give stereo audio

Kabosun
Explorer

I noticed after trying casting, audio isn't even stereo. This ruins recording purposes. Maybe it's intentional, but there should then be an option for either. Something like this should be easy to implement, so please Oculus devs. 

 

Also another issue would be the casting begins a large delay if passthrough happens. It goes from like a 1-2 second delay then once you use passthrough, it goes to a 5 second delay. But that's a whole other issue.

1 REPLY 1

MaGo72
Honored Guest

Hi ...any answer to this issue....I´m only getting mono audio when casting or capturing a video? Only solution for me at the moment is to record the analogue headphones output.