cancel
Showing results for 
Search instead for 
Did you mean: 

Early Quest Impression

pyroth309
Visionary
Install was great, using the app was painless and easy.

The Touch Controllers aren't quite as good as the CV1 touch to me but they're still Touch and still great. The main downside is they are a bit top heavy and want to roll anytime I open my hand which is not a big deal so I would rank them a hair under old CV1.

 I find the Audio quality ok but it's not near loud enough. I normally play with a fan on me to avoid sweating and I couldn't hear what NPC's were saying in the Vader game over my fan even on low. Will definitely have to get an audio solution for playing with a fan/noisy areas. 

Tracking is really good for the most part, I can swing my arms all around in front of me, my above/front and arms extended with no problems. Played beat saber and didn't have any problems. Definitely tracks better than O+. It does lose tracking anytime I rest my hands by my side and I can see when the hands jump back when I pick them up. I'm also getting some loss near the headset near the front of it. Also, I was getting quite a bit of head judder during the Vader game. I don't know if it's just that game or my space, but it also appeared like I was also getting low FPS in there as my hands weren't very smooth and were kind of jerky. If I would sway side to side with a lateral movement like rocking back and forth on each leg, it would lose positioning and snap me over which doesn't feel great. I didn't see this happening in Beat Saber so maybe the SOC was overloaded. I will need more experimenting. *Edit* turns out I was downloading something in the background and asking a mobile chip to multitask is too much. Vader Immortal is a lot more playable now.

Visuals are good as well. SDE is definitely clearly visible on everything but the image still looks good. (Disclaimer: I am probably more sensitive to SDE than the average person) A bit better than CV1 but definitely not as clear as O+ with the same panel. Wish I had used a Vive Pro or old Odyssey(one without the diffuser) to see how it matches up with other headsets with this size of panel. The lenses are really good and clear with a nice Sweetspot and I haven't noticed a single godray yet. I will have to look for them. The IPD adjustment is kind of hard to push but it works and is definitely a good feature to have for comfort. 

Pass through camera is awesome, and setting up your space with it is fantastic. Easily my favorite part of this headset so far. Takes just a second to draw a circle and you're playing. 

The fit is about what you expect from the CV1. I find it very comfortable and the foam doesn't bother me at all. 

All in all, considering this thing is using a mobile processor, I love it. It's good enough VR that you can bring anywhere and share with friends or kill time with. 

 
24 REPLIES 24

Dreagleg
Protege
Question about the display. You've probably already answered it in your post but I don't get what SDE etc means.

I find the display ever so slightly blurry, a bit like an old CRT TV. Is this what it supposed to look like? I was expecting it to look as sharp as a HD display but perhaps my expectations were incorrect?

I wear glasses too and with the spacer, so wondered if it was a setting I had missed or something. Or if I didn't need the spacer at all. 

pyroth309
Visionary

Dreagleg said:

Question about the display. You've probably already answered it in your post but I don't get what SDE etc means.

I find the display ever so slightly blurry, a bit like an old CRT TV. Is this what it supposed to look like? I was expecting it to look as sharp as a HD display but perhaps my expectations were incorrect?

I wear glasses too and with the spacer, so wondered if it was a setting I had missed or something. Or if I didn't need the spacer at all. 


I am not using the spacer so I can't comment on that. It's not going to be as sharp as a monitor if this is your first time using VR. SDE is Screen Door effect. It's the gap between the pixels. It's not traditional SDE where you had a distinct black line on everything but it makes kind of a pattern. The gaps are visible because the screen is so close to your eyeball. This video shows what it looks like, pay attention to the Vive Pro as it's a similar screen.

https://youtu.be/6NlDaam6izM

enigma01
Trustee
SDE is ‘screen door effect’ it’s where the lines separating pixels become visible in the displayed image.

Zenbane
MVP
MVP
Great writeup. I can see how people will be divided on the controllers. I noticed that the Quest controllers are "'lighter" than the Rift controllers. I held them both at the same time, and the Rift controllers are clearly more weighted. I prefer the lighter Quest controllers for that reason, since it is less strain on the wrist during long VR sessions. I get a lot of wrist fatigue since I've been writing software for 20 years! The Quest controllers feel practically hollow. I think that also contributes to their tendency to "roll" against the weight of the ring.

As for SDE, I didn't notice any at all. But that might be due to actively using my Rift for 3 years straight. I think my eyes automatically block out SDE at this point.

pyroth309
Visionary

Zenbane said:

Great writeup. I can see how people will be divided on the controllers. I noticed that the Quest controllers are "'lighter" than the Rift controllers. I held them both at the same time, and the Rift controllers are clearly more weighted. I prefer the lighter Quest controllers for that reason, since it is less strain on the wrist during long VR sessions. I get a lot of wrist fatigue since I've been writing software for 20 years! The Quest controllers feel practically hollow. I think that also contributes to their tendency to "roll" against the weight of the ring.

As for SDE, I didn't notice any at all. But that might be due to actively using my Rift for 3 years straight. I think my eyes automatically block out SDE at this point.



Yea, I agree it's a preference thing I believe. For me I prefer the old Touch but I don't have any problems with these either. We'll see how I stand after a month of using them. This is just initial impressions. 

Oh also I should add a disclaimer that I'm sensitive to SDE lol. 

Fazz
Honored Visionary
One strange problem I have with the new Touch controllers is sometimes I put them in the wrong hands. Not sure why but I did a few times now, so I use pass through to make sure there in the right hands now 🙂

Shadowmask72
Honored Visionary
Thanks for the tip with regards to drawing a circle. I find the seated Guardian gives  a very small area, so I assume then the solution is to go room-scale guardian and draw a circle around you. I will try this today.

 😉 




System Specs: MSI NVIDIA RTX 4090 , i5 13700K CPU, 32GB DDR 4 RAM, Win 11 64 Bit OS.

pyroth309
Visionary

RedRizla said:

One strange problem I have with the new Touch controllers is sometimes I put them in the wrong hands. Not sure why but I did a few times now, so I use pass through to make sure there in the right hands now 🙂


I've done the same thing twice now and I came to the same solution lol. 

flibberflops
Expert Protege

Zenbane said:

 I get a lot of wrist fatigue since I've been writing software for 20 years! 



Translation: "writing software" = "watching hardcore"