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Oculus Link usage give better graphics?

cashxx
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Does using the Link cable give better graphics or is it more just to have access to the Rift S library and Steam?   Looking for better graphics, but looked the same to me using the Link cable.  Looked the same as what is native on the quest to me.  Wondering what others are seeing and if it should look better than native games?
8 REPLIES 8

enigma01
Trustee

cashxx said:

Does using the Link cable give better graphics or is it more just to have access to the Rift S library and Steam?   Looking for better graphics, but looked the same to me using the Link cable.  Looked the same as what is native on the quest to me.  Wondering what others are seeing and if it should look better than native games?


Yes it should give better graphics as your PC is doing the processing power. How much of a step will obviously depend on your computer hardware and what type of games you’re comparing. Some games aren’t particularly detailed in either platform, so you wouldn’t notice much improvement. Some of the games I’ve compared are massively improved in detail using PC and Link. The Climb, Robo Recall etc are way more detailed. I can even notice it in Oculus home, there is far more detail on the environment. 

If you’re hardware is only capable of running Link on lowest graphics settings, you may not notice as much of and improvement. 

cashxx
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I am running an Intel 4790k, Asus Maximus VII, 16GB Ram, Nvidia 970.   I just upgraded the GPU to a 2070 and no change.

MikeF
Trustee
Games wont look better by upgrading your GPU unless there are ingame quality settings you can increase, you'll just have increased performance (unless you're increasing a super sampling multiplier but that's a bit out of scope of your original question).

Understand it like this: The rift and quest versions of any particular game are in most cases two totally different versions of the same game, one is made for mobile hardware and the other for desktop hardware. When you use link with the quest, the rift version is being played and along with that any visual enhancements associated that version will be present. If you unplug and go back to a quest native version then you're on something optimized for mobile hardware which usually results in lower quality visuals like reduced polycounts, lower texture resolution,  etc..

cashxx
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MikeF said:

Games wont look better by upgrading your GPU unless there are ingame quality settings you can increase, you'll just have increased performance (unless you're increasing a super sampling multiplier but that's a bit out of scope of your original question).

Understand it like this: The rift and quest versions of any particular game are in most cases two totally different versions of the same game, one is made for mobile hardware and the other for desktop hardware. When you use link with the quest, the rift version is being played and along with that any visual enhancements associated that version will be present. If you unplug and go back to a quest native version then you're on something optimized for mobile hardware which usually results in lower quality visuals like reduced polycounts, lower texture resolution,  etc..


I tried messing with supersampling and just not seeing any difference or I'm expecting to much out of VR.  I figured the rift versions would look better, but looked the same to me as the native quest versions.

enigma01
Trustee
By better graphics, do you mean a clearer image? If that’s the case then you may not see a difference as that’s a limitation of the number of pixels on the headsets OLED panel. But graphics should be way better...lighting, shadows, smoke, dynamic effects, detailed textures, they should all look better. The Quest version looks like the same game with graphics set to low for me. 

cashxx
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The blur and detailed textures is more what I am talking about.

mario-64
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I mentioned this in another thread but for me Oculus Link simply is not as clear and colorful as Rift S. There are many things I like about Quest but Link is just too blurry and soft, and the various resolution options Oculus recommended don’t help

enigma01
Trustee

mario-64 said:

I mentioned this in another thread but for me Oculus Link simply is not as clear and colorful as Rift S. 


The op purpose of this thread was comparing Quest game visuals to the same PC Rift library version of the game using Link. Not comparing Rift S to Quest hardware.