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On Demand Passthrough with v17 software?

LugNuts31
Honored Guest
Brand new user.  Don't see the option under experimental menu.  Is it still an available feature in v17?  I don't want to trip over my dog.  Thanks!
5 REPLIES 5

nalex66
MVP
MVP
The feature is definitely still available, I use it all the time. Try resetting all experimental features and see if it shows up.

DK2, CV1, Go, Quest, Quest 2, Quest 3.


Try my game: Cyclops Island Demo

Strongit
Heroic Explorer
I just got a replacement quest and didn't see it either.  I had to reboot the system after it updated before all of the new features would show up.
Quest 1, i5-8600K at 4.7 GHz, eVGA 1080 ti FTW3, Gigabyte Z370 AORUS Ultra Gaming, 16 GB 3200 MHz

LugNuts31
Honored Guest
Sure3 enough, a couple more shut down and restarts and the option was available and functional.  Thanks!

wuzp
Rising Star

LugNuts31 said:

I don't want to trip over my dog.


Speaking of new features; I noticed that when setting the Guardian boundaries, it does obstacle detection.  Does anyone know if it's dynamic?  As in... Guardian goes alerts if dog/child/GF/wife wanders into area?

nalex66
MVP
MVP

wuzp said:


LugNuts31 said:

I don't want to trip over my dog.


Speaking of new features; I noticed that when setting the Guardian boundaries, it does obstacle detection.  Does anyone know if it's dynamic?  As in... Guardian goes alerts if dog/child/GF/wife wanders into area?


It’s not dynamic/always on at this point, but the way they’ve been going with new features, it wouldn’t surprise me if they rolled out dynamic detection at some point in the future. 

DK2, CV1, Go, Quest, Quest 2, Quest 3.


Try my game: Cyclops Island Demo