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Quest 2 User Reviews and Impressions

RuneSR2
Grand Champion
Maybe nice to have a thread to collect Quest 2 user experiences? 

I'll be happy to start with one from Oculus SubReddit:

First thing I noticed was the black levels are no where near as good as the Quest 1. But oh damn, that display is sharp.


SDE is NOT gone, but it is massively reduced. I notice it mostly looking at UI and reading text.


Thank God setting 2 fits my IPD best because the loss of FOV in setting 3 is really bad.


I was gutted the elite strap has been delayed for me but I was pleasantly surprised by the built in one, it feels more comfortable to me than the Quest 1 strap so far, let's see how I feel after extended use though.


This might be a placebo, but is the tracking more responsive? Just feels like a sliver of delay has been shaved off.


https://www.reddit.com/r/oculus/comments/jae2n4/quest_2_first_impressions/

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

273 REPLIES 273

RuneSR2
Grand Champion

saami81 said:


Zenbane said:

I'm going to post this here instead of the original thread, to keep everything on topic.

I was following up on something I had stated previously, about Quest 2 vs PCVR vs the current Market:
Zenbane said:
I'm not going to spend a few $1000 just for one new game (Alyx) lol

The more I thought about it, the more I realized:
The Quest 2 has proven to be valuable for the market in which it resides.

It isn't about Facebook abandoning the Rift, or Oculus walking away from PCVR. It's about VR, as a whole, failing to grow as a platform. 
https://forums.oculusvr.com/community/discussion/comment/772441/#Comment_772441

Today I saw a new post on the FB VR Group where a user expressed this same sentiment. I would say that... now with the influx of new VR Users Quest 2 brings in, we're likely going to see more and more people take notice of the complete lack of AAA titles available.

n7axcgwzyn8q.png


Some of the responses he got,

Had you called me, I would have warned you

Everything is a disappointment compared to Alyx. Maybe 1 or 2 titles can compare..

Half life alyx set bar so high. Unfortunately most other games fail. Lone Echo is next best thing to Half Life Alyx then Skyrim really cool with around 90+ mods but no where near as immersive. Unfortunately we have to wait for triple A games in production.


Overall, I think it's fair to say that Quest 2 is the right move since there are only a few titles that make high-end PCVR worth the cost.


Quest 2 has got more PC players attention than i thought it would. I check finnish PC gaming/overclockers forum regulary and Quest 2 opened flood gates. Just in 2 weeks VR thread went from post per week to two pages more per day and those guys dont care about lofi Quest 2 exclusives. Lots of simracers too, who are trying their best to tweak everything out of Link.



It will indeed be interesting to see if Quest 2 will stimulate more PCVR interest. Not sure I get the "I miss Alyx and Asgard quality" - such users can just get a rig and use Quest 2 for PCVR. Seems many/most users get great Alyx experiences out of Quest 2 - and why not, Alyx was made for lcd like the Querst 2. Soon 3060 and 3070 will arrive, and never before will it be so easy and inexpensive to experience Alyx and have truly awesome PCVR performance.

Counting in the Oculus exclusives, I think there's so much AAA-ish content for VR I don't even have enough time to complete more than the top of the iceberg - all these titles have user ratings of 90% or better in the Oculus Store:

https://forums.oculusvr.com/community/discussion/68346/list-of-rift-killer-apps-and-games-by-user-ra...

Many games and apps may not be directly AAA, but AAA does not imply that a game is fun to play. There are tons of totally awesome VR experiences available - but I get the feeling that most pancake lovers have no idea of the massive amount of available great VR content. 

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

Zenbane
MVP
MVP

RuneSR2 said:
No sure I get the "I miss Alyx and Asgard quality" - such users can just get a rig and use Quest 2 for PCVR. 



Umm, that's exactly what they are doing lol. What they are saying is that other than Asgard and Alyx, most other titles suck.

RuneSR2
Grand Champion
Also I saw another CV1 user complaining about the Quest 2 yesterday, didn't post it and wanted to see if the post got more momentum during the night - it did. Not sure I understand why some want to put all eggs in one basket - why not have more than 1 hmd connected to your rig - it's easy to switch active hmd in the Oculus Desktop app. 

I'd be sad having to use CV1 for everything today, there are many games where all the lcd subpixels and the higher res totally shine.

Thus don't return Quest 2 because it's different from CV1 - keep both and learn to use them according to their strengths and weaknesses! And of course Oculus may need some time to optimize drivers and settings - early birds may need some patience. 

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

JohnnyDioxin
Expert Trustee
To go to the questions raised about the elite headstrap and its current unavailability (was that this thread or another one? No matter, it's a Quest 2 subject so...) and I have just been scouring Quest 2 products on Amazon and noticed that whilst there have been people complaining here and reddit, the customer reviews on Amazon speak for themselves. Now I know that reviews are often fiddled, but I doubt that would be the case here.

mdv2ku41zop9.jpg
I've also been scouring the audio options on Amazon and came across some interesting - and some bizarre (to me) solutions. Unfortunately this one has no reviews and is pretty cheap, but is once again from that questionable - at least where quality is concerned (Chinese cheapo) - source called Elygo:


If the faceplate/pad and Touch covers that I'm getting from this company actually turn out okay, I think I'll take a gamble on the headphones and see what they are like.

On the other hand, get your doubloons out for these heavy ear muffs from KIWI - cool, Dude! 🙂


But seriously, it's good to see many solutions hitting the shelves already for the Quest 2 to give us the goods to build the headset we want, where Oculus have fallen short.

i5 9600k @4.5GHz; 16GB DDR4 3200; 6xSSD; RTX2080ti; Gigabyte Z390D Mobo
Rift CV1; Index; Quest; Quest 2

RuneSR2
Grand Champion

Zenbane said:


RuneSR2 said:
No sure I get the "I miss Alyx and Asgard quality" - such users can just get a rig and use Quest 2 for PCVR. 



Umm, that's exactly what they are doing lol. What they are saying is that other than Asgard and Alyx, most other titles suck.


Ok, can't help there - I think most VR apps are awesome, lol - especially all the Oculus exclusives. And there are quite a lot. My backlog is so long I've nearly given up on the early titles like Mage's Tale, although I still consider that game totally awesome. Need to play some more Wilson's Heart this weekend! 

In fact, new Quest 2 owners, who have no previous VR experience, should not necessarily look forward, but backward. In 2016 - 2018 Oculus had great focus on PCVR and launched many games with *much* higher quality than many newer games. Sure, according to individual preferences not all older games are gems, but taking a close look I'd be surprised if many new Quest 2 users can't find several older diamonds in the rough. 

Of course - no need to tell you that - but maybe new forum visitors are reading this thread too... Btw, Wilson's Heart looks great using lcd 😉

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

TomCgcmfc
MVP
MVP

RuneSR2 said:

Also I saw another CV1 user complaining about the Quest 2 yesterday, didn't post it and wanted to see if the post got more momentum during the night - it did. Not sure I understand why some want to put all eggs in one basket - why not have more than 1 hmd connected to your rig - it's easy to switch active hmd in the Oculus Desktop app. 

I'd be sad having to use CV1 for everything today, there are many games where all the lcd subpixels and the higher res totally shine.

Thus don't return Quest 2 because it's different from CV1 - keep both and learn to use them according to their strengths and weaknesses! And of course Oculus may need some time to optimize drivers and settings - early birds may need some patience. 


I could not agree more with you mate.  Putting all your eggs into one basket is not always a very good idea.  However, it's equally not such a good idea to make a hasty decision to soon with any new headset like this Reddit kiddie has demonstrated.

I'm currently into day 2 of my Q2-Only PCVR experiment with Link.  I've hung up all my other VR headsets (Rift cv1, Vive Pro, and Q1) and only intend to use my Q2 with my official Link cable with all my PCVR games/sims for the next 3 weeks.  Obviously, if I find any fatal flaws I may shorten this timeframe down a bit.  If things look to be going very well I may extend it.  Again, the main reason I'm doing this is to help ensure that I work on learning how to get the best PCVR results out of my Q2.

It's still too early to report my findings but what I can say is that so far I have been able to play all my Oculus, Steam, and VivePort Store games and all my Flight/Racing sims with my Q2 w/Link.  I'm currently learning how to make my Q2 as comfortable as possible and I'm experimenting with things like how to get the best battery life/runtimes, improve tracking, use OTT to help improve clarity/stability, and find the best Link startup/shutdown procedures.  Once I've taken this all as far as I can I'll report back.
i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 32Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with Etsy lens mod and Index Controllers

Zenbane
MVP
MVP

RuneSR2 said:
Ok, can't help there - I think most VR apps are awesome, lol - especially all the Oculus exclusives. And there are quite a lot. My backlog is so long I've nearly given up on the early titles like Mage's Tale, although I still consider that game totally awesome. Need to play some more Wilson's Heart this weekend! 

In fact, new Quest 2 owners, who have no previous VR experience, should not necessarily look forward, but backward. In 2016 - 2018 Oculus had great focus on PCVR and launched many games with *much* higher quality than many newer games. Sure, according to individual preferences not all older games are gems, but taking a close look I'd be surprised if many new Quest 2 users can't find several older diamonds in the rough. 

Of course - no need to tell you that - but maybe new forum visitors are reading this thread too... Btw, Wilson's Heart looks great using lcd 😉



Agreed that there are some great titles beyond Alyx and Asgards, such as Lone Echo. But not all titles meet that standard, and those that do are few and far between. That's why I shared the follow-up comments as well, to show how it is multiple users perceiving this; not just one. It also mirrors my own sentiment that I've expressed since the beginning of 2019; as the reason I have not upgraded my GPU. I don't find the increased cost worth it since the number of AAA titles are so low.

I suspect that Quest 2 is going to expose this "lack of AAA" situation more and more as the months go on.

Mage's Tale is a great game, I completed it in its entirety. But it is not as AAA as something like Lone Echo or Alyx (based on how much acclaim Alyx gets).

This is similar to the whole "Quest 2 black levels" discussion. I find the black levels acceptable, whereas you have higher demands for visuals. Likewise, when it comes to gaming experiences, you find most games acceptable as a AAA standard, but I have higher demands to qualify as AAA.

Overall, I think this is a good thing though. Because we will finally start to get demands for more AAA titles from users other than just a handful of PCVR enthusiasts lol

OmegaM4N
Expert Trustee
Anyone with more than one HMD could already tell you the FOV on the Q2 was dramatically reduced, but here it is in all its glory.

CV1/Vive-knuckles)/Dell Vr Visor/Go/Quest II/ PSVR.

inovator
Consultant

OmegaM4N said:

Anyone with more than one HMD could already tell you the FOV on the Q2 was dramatically reduced, but here it is in all its glory.



He admitted the fov measurements was for him and it could be different for different people. The fov for my quest 1 and 2 feels the same with my rift s feeling smaller. I dont feel you can say its greatly reduced for all.

JohnnyDioxin
Expert Trustee
Regarding the colours and shade or hues of colours - switching a setting in Virtual Desktop off did help a lot. Whilst the colours are still not the same, they are much closer between headsets and indeed flat screen play. Think the setting was vibrant colours or something along those lines. I'll check when I continue testing tomorrow.

It's a bit weird that even the monitor screen image has different shades of colour when using different headsets:

64ds3bsdg1o1.jpg

jpsoiwbfvvsq.jpg

As you can see now in the Quest 2 - those blue crystals look almost the same as Quest and how they should look:

93riqwekna01.jpg

There are zero issues with greens and yellows - but the red, though now better with the new setting disabled, is too vibrant - though not excessively so:

dvrh7xduhsoi.jpgpn2tfndwh3sq.jpgbymfo3o5hcne.jpg

i5 9600k @4.5GHz; 16GB DDR4 3200; 6xSSD; RTX2080ti; Gigabyte Z390D Mobo
Rift CV1; Index; Quest; Quest 2