I was wondering if anyone implemented hand tracking while using controllers in game, like in the oculus menu, you can see the controllers and you can see your hand / fingers moving while performing actions. I can't seem to find anything in the sample scenes related to this, looks like its only hands or only controllers, I think it would be great if new users would see their hands on controllers while playing a game or using an app, it would feel more real and give a better sense of what they are doing.
I'm using Unity and using only Oculus Integration asset 🙂
Hi there, Bomsolutions!
Having users be able to see their hands on controllers would be an awesome idea! We love hearing feedback and suggestions from our users. To make your voice heard, please follow the link and submit your ideas! https://oculus.uservoice.com/forums/921937-oculus-quest-2-and-quest