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Quest / Go Build 13.0 Release Notes

Retired Support
All of these features and enhancements will become available throughout the week of February 3, 2019.

*Update 2/4/2020 2:55pm - Added section for Oculus Link changes.

Oculus Link

  • You now have the ability to reset your guardian from within Dash while using Oculus Link.
  • A button to enable Oculus Link has been added to the Quest system menu bar.
  • Fixed an issue where audio was only audible when Dash was present.
  • Fixed an issue where Home would not load when enabling Oculus Link.
  • Fixed an issue where audio would only work for some users if it was set to 100%.
  • Fixed an issue so you can now replay a video you've recorded for abuse reporting purposes before submitting it, while running Oculus Link.
  • Performance and stability updates.
Hand Tracking

  • When switching from Hand Tracking to using controllers, you can now more easily find your controllers by enabling Passthrough
  • We’ve added an option to enable automatic transitioning between hand tracking and controllers
  • We’ve added a new step to the Hand Tracking Tutorial that will allow you to practice scrolling with your hands
  • Remote rendering support for Unity has been added so developers can more easily build and test Hand Tracking apps through their PC
  • Improved Hand Tracking stability


  • You can now start a party direct from a live event’s detail page to help you and your friends get into the event together more efficiently.
  • We’ve made improvements to the Oculus Event Invite feature.
    • Event hosts can now allow guests to invite their own friends.
    • Viewing a developer-created event will now allow you to view a list of all your friends who have indicated that they are interested in the event.
    • Viewing a user-created event will now allow you to view a list of all users who have indicated that they are interested in the event as well as all users who have been invited to the event, similar to Events pages on Facebook.
    • You can control whether or not you appear as part of the above invited or interested lists via the "Who can see your activity on Oculus" privacy setting.


  • Updated app search appearance and behavior. Please note that we are testing this new look and feel with a limited group, so some users may continue to see the old version.

System Apps

  • A new app called Scoreboards will allow you to see how your achievement and leaderboard accomplishments compare to your friends’. Please note that this feature is rolling out slowly to all users, so you may not see it right away.
  • The storage manager has received a makeover! A new look and some updated descriptions will allow you to have a better understanding of your device’s storage use.
  • User profiles have been updated to show the apps that you own, your achievements, and your friends.

Bug Fixes

  • Fixed a bug with party invitations, making it no longer possible to invite a user to a party that they are already in.
  • Fixed a bug related to app downloads that caused the headset to stop responding
  • Made the process of launching an app after switching from hand tracking to controllers more efficient.
  • Fixed a bug that sometimes caused app purchase button text to be displayed oddly.
  • Fixed a bug that sometimes caused a "Tracking Lost" when waking the headset up from a sleep state.
  • Fixed a bug where avatar thumbnails would sometimes not update in all locations after a change was made.
  • (Oculus Go) Fixed a bug that sometimes caused the display to lock up when waking the headset up from sleep.
  • Additional bug fixes and stability improvements.
210 REPLIES 210

on oculus before switching off automatic updates over the android app, so updates are on

oculus  after switching off automatic updates over the android app, updates are off
you see this in the top right oposite software updates as a searching symbol.


And you turn off automatic updates in the oculus
app on your phone under settings, then advanced settings 


I opened the app (iOS). Switched to Settings. Touched on my Headset in the app. Selected "More Setting" or how this is called in english. 

There I have:
  • an Option to setup the way to unlock the headset
  • change language
  • reset to defaults
  • developermode
  • TurnOn/TurnOff settings
  • Advanced settings, where I just can change the tracking frequency and turn on or off the automatic upload of crash reports
  • Informations of the headset 
  • and at last: Initial headset setup

Nothing about automatic firmware updates.

its in the app on the pc, 
  1. Open the Oculus app on your PC.
  2. Select Settings in the left menu.
  3. Select the Beta tab.
  4. Next to Public Test Channel, click to enrol.

Once you've enrolled in the Public Test Channel, you can choose to leave at any time by returning to the Beta section of the Oculus app and clicking next to Public Test Channel.

What exactly has this to do with my question "how to disable automatic firmware updates?"

My bad....dont know about ios. Im android. 

Also renamed the audio device to “Headphones” on my French Windows and it works! Thanks guys!

finally  got v13 on pc app run OculusDebugTool.exe  and turn the zero under Oculus Link to 2016.

Received the pc app 13 today.
But after installation, the pc app could not find the Quest anymore.
BTW: when pc app is 12, it can find the Quest.


MMQQGG said:

Received the pc app 13 today.
But after installation, the pc app could not find the Quest anymore.
BTW: when pc app is 12, it can find the Quest.

is your quest firmware also 13?

Not applicable
Ok so I figured out my issue as to why my Oculus Link was not working with PTC Version 14 and Quest Version 13.
I had the virtual headset mic disabled in Windows, as the mic on my Rift S is crap and I use a desktop USB mic. 
So I enabled the Virtual Headset Mic and now Link is working just fine.
Crazy in that alone would cause the Quest to not connect through Oculus Link to my PC.

Not applicable
It's the same as with the Headphones... if it can't find it, Link won't work... Link ist Beta obviously.

Any way to enable mirroring again?

Honored Guest

MrBMT said:

Quest headset + link was working 100% with v12/v12 last night, PC app auto updated to v13 this morning without my knowledge then link was busted when I finally got free time to play... After some troubleshooting, I updated the headset to also v13 from in the "About" section on the headset and to match v13 on the PC app and it still doesn't work... black screen with three white dots, but I can hear audio in the link/rift home room when i press buttons, no video however.

I am just overwhelmed they broke this.

Try this:
  • Unplug your Oculus Quest.
  • Open OculusDebugTool.exe (by default, in C:\Program Files\Oculus\Support\oculus-diagnostics)
  • Under the Oculus Link section make sure that "Encode Resolution Width" is set to 2784 or less.
  • Reboot your PC.
  • Reboot your Oculus Quest.
  • Plug your Oculus Quest in to your PC.
  • When the Enable Link? Popup shows, click Enable. Hopefully it'll now work.
Oculus broke Rendering Resolutions they recommended previously (which causes the symptoms you described there) with the v14 Beta PC Software, perhaps they broke it with v13 PC software too?
If it fixes it, please let me know. @Slayerjerman

This worked! After DAYS with support you're the man.