My computer has an intel i7, AMD Radeon Dual RX5700XT, 16GB of RAM, I feel and read that that should be enough for SteamVR... but whenever I start it after connecting it with Oculus Link and start a game it stutters and crashes quite badly and I can't figure out why.
I downgraded my graphics driver to 20.9.1. after a support person on Reddit said to do that, but still the same issues.
Gave the ovr processes High priority, slight changes as it didn't crash anymore, still massive lags to unplayable
Tried buying Virtual Desktop + Sideload + adb drivers + usb debugging, it all loads and sideload shows a green dot, but when I launch SteamVR it says my headset is not connected.
SteamVR settings, i have no idea, turned off super sampling tho
When it lags out it lags like it shows in the picture
Please any help or advice, I love this Quest 2 so much but without SteamVR I might just send it back...
I assume render scales is... Render Resolution? I had that on 1.0 the most, but slowly went down to nearly 0.4 just to see if it did anything. Nothing.
I have no idea how to use the debug tool to check encode speed.I opened it up and I could mirror the screen and enfore a bitrate (did 500) and it still dropped most frames.
As you can see in the screenshot from before, my CPU was not very busy during the times I dropped frames and froze
Same issue here, X370 prime pro mobo, 3080 FE GPU, Ryzen 3900x, 32GB Ram and 850W PSU my specs are fine and things worked perfect when I had a 2080 GPU back in August.
Now when in SteamVR I get intermittent crashes of Link which happen when games are loading during the frame drop or when something big happens in game like when getting into a tank in Pavlov.
The biggest issue is that when I restart link and re-plug in the Quest 2, I also have to restart SteamVR AND restart the game which is not ideal.
This issue also seems to happen with some oculus games and all the steamvr games I have played are using native oculus plugin too.