cancel
Showing results for 
Search instead for 
Did you mean: 

Unity3d Hand Tracking HELP

scarscarin
Level 2

Hello!

 

I am trying to attach the transform position of my OVR Index Tip to a collider in Unity3D. However, I can't seem to do this manually since FingerBones are hidden in Edit Mode. Is there a way to expose them and collect their position data?

 

Video for documentation

0 REPLIES 0