When I enter a mirror in VRChat, it goes to heck. Playing in normal desktop mode is perfectly fine, even with some usual game crashing avatars it doesn’t crash. But with Oculus Link, it’s like I am using a GTX 550 Ti. Getting 2 or less fps just for a turning on a worlds low mirror.
Every other game seams to run perfectly fine- from boneworks to H3VR. I have my Link connected via usb 3.1 gen 1 (my gen 2 ports on Rog Strix B450-f are data only and don’t have enough power to work). Am I having issue with VRChat itself in vr mode? Do I need a pci card for better USB ports?
I have entered into the debug tool, and pixels per eye override is at 0 (default) and encode resolution with is at 0 (default).