Hi All, i'm experimenting with oculus integration package in Unity, the player controller works well, but unfortunately it seems to be made for stationary setups (when i get up and walk around in my quest 2 boundary, the camera moves but the character does not move). does anyone know if there is a room-space character controller for Unity/quest 2? thanks!
Russell, I am having the same issue. have you found a solution for this, it makes it hard to get through narrow spaces when the camera and collider are not paired up!