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Possibility to utilize Quill as next generation modeling tool.

Anonymous
Not applicable
Hello, I am Medama.

I'm experimenting with Quill now.
We are experimenting with converting scenes created by Quill into Obj and converting it into 3D modeling data that can be used for games and movies using RealityCapture.

If this method works out, people without the skill of 3D modeling will be able to do 3D modeling.

Japanese artists are now paying attention to Quill.

I hope Quill will have lots of 3D artists.

https://twitter.com/medamap/status/986626180085198850

18 REPLIES 18

Sterling77
Rising Star
It would be amazing to import Alembic geo animation into Quill and animate over that data and then marry that back up in Houdini 🙂 killer pipeline !! 
https://forums.oculus.com/community/discussion/52965/sterlings-sketchbook

joan
Protege
Hi,
Could you restore the link or send it via PM, I don't see what you are doing.

I wrote about Quill's data format at the end of this article: Turning real scenes into VR paintings, which is approaching the opposite problem. Maybe that can contribute to things. I have (unpublished) code to read and write Quill files.



schevrel
Protege
This is a very interesting process, especially seeing the approaches coming from the two different sides. Thanks for sharing guys!

Anonymous
Not applicable

joan said:

Hi,
Could you restore the link or send it via PM, I don't see what you are doing.

I wrote about Quill's data format at the end of this article: Turning real scenes into VR paintings, which is approaching the opposite problem. Maybe that can contribute to things. I have (unpublished) code to read and write Quill files.






Thank you.
I added a link to the first post.
It is a tweet of flow that uses RealityCapture after creating a photo from fbx modeled with Quill.

Anonymous
Not applicable

schevrel said:

This is a very interesting process, especially seeing the approaches coming from the two different sides. Thanks for sharing guys!


Thank you.
The acquaintance artists were very pleased. I think that it will become a new method to make 3D model.

https://qiita.com/medamap/items/75623773003fbc0608ce

We created a low polygon from the Quill model and established a flow to bake the texture.
I will write a procedure on my blog soon.


Anonymous
Not applicable

joan said:






I saw a link article. It is very interesting.
The conversion from real to VR and Quill format was very interested.


LZoltowski
Champion

medamap said:



Wow, that is a super interesting concept. How did you set up the camera rig?



I made a program with Unity.
Import FBX or OBJ and create it if you execute it.

https://github.com/medamap/PC3601


Amazing, will have a play with that, thank you for sharing 🙂
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nosys70
Expert Protege

3d scan , photogrammetry reconstruction look appealing for model creation but are far from a good idea.

if you want 3D print it is barely ok. If you want to use the model for anything else, there are a lot of issues that require A LOT of work. so much work in fact, that it is easier to build the model the goode old way.

The biggest drawback is the number of polygon, their shape and organisation.

Retopology is a painful manual process and creating a face from a standard mask, properly made is way faster than scanning a face and trying to fix it later.



Anonymous
Not applicable

nosys70 said:

3d scan , photogrammetry reconstruction look appealing for model creation but are far from a good idea.

if you want 3D print it is barely ok. If you want to use the model for anything else, there are a lot of issues that require A LOT of work. so much work in fact, that it is easier to build the model the goode old way.

The biggest drawback is the number of polygon, their shape and organisation.

Retopology is a painful manual process and creating a face from a standard mask, properly made is way faster than scanning a face and trying to fix it later.




What you say is right.
However, it is for those who have the skill of 3D model.
I have the skill of 3D modeling and I do not need you to tell you the problem you say.

Target is a person who does not have the skill of 3D modeling.

It is wonderful for 2D artists to be able to do 3D modeling.